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Learning OpenGL ES for iOS : a hands-on guide to modern 3d graphics programming /

Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical capabilities of Apple's iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays to...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Buck, Erik M.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Place of publication not identified] : Addison-Wesley Professional, 2012.
Colección:Addison-Wesley learning series.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Using modern mobile graphics hardware
  • Making the hardware work for you
  • Textures
  • Shedding some light
  • Changing your point of view
  • Animation
  • Loading and using models
  • Special effects
  • Optimization
  • Terrain and picking
  • Math cheat sheet
  • Pulling it all together.