Cargando…

Introducing Starling /

Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applicatio...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Imbert, Thibault
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Sebastopol, CA : O'Reilly, ©2012.
Colección:Adobe developer library.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ia 4500
001 OR_ocn795202221
003 OCoLC
005 20231017213018.0
006 m o d
007 cr unu||||||||
008 120612s2012 caua o 000 0 eng d
040 |a UMI  |b eng  |e pn  |c UMI  |d CUS  |d OCLCO  |d COO  |d OCLCQ  |d DEBSZ  |d OCLCQ  |d EBLCP  |d VT2  |d N$T  |d OCLCF  |d TEFOD  |d YDXCP  |d E7B  |d TEFOD  |d OCLCQ  |d FEM  |d OCLCQ  |d OCL  |d CEF  |d WYU  |d UAB  |d AU@  |d OCLCQ  |d OCLCO  |d OCLCQ  |d OCLCO  |d OCLCQ  |d OCLCO 
019 |a 773567171  |a 861531405  |a 880748478  |a 968038593  |a 968988513 
020 |a 1449320899 
020 |a 9781449320898 
020 |a 9781449320874 
020 |a 1449320872 
020 |a 1449320910 
020 |a 9781449320911 
020 |z 9781449320898 
029 1 |a AU@  |b 000052894018 
029 1 |a DEBBG  |b BV040901667 
029 1 |a DEBSZ  |b 378290207 
029 1 |a DEBSZ  |b 381377075 
029 1 |a DEBSZ  |b 431087830 
029 1 |a AU@  |b 000067095596 
035 |a (OCoLC)795202221  |z (OCoLC)773567171  |z (OCoLC)861531405  |z (OCoLC)880748478  |z (OCoLC)968038593  |z (OCoLC)968988513 
037 |a CL0500000143  |b Safari Books Online 
037 |a B094F87E-2939-46BE-89E3-5E92F942EA5F  |b OverDrive, Inc.  |n http://www.overdrive.com 
050 4 |a QA76.76.A65  |b I43 2012 
072 7 |a COM  |x 087000  |2 bisacsh 
072 7 |a COM  |x 034000  |2 bisacsh 
072 7 |a COM  |x 060130  |2 bisacsh 
072 7 |a COM  |x 060150  |2 bisacsh 
082 0 4 |a 006.786 
049 |a UAMI 
100 1 |a Imbert, Thibault. 
245 1 0 |a Introducing Starling /  |c Thibault Imbert. 
260 |a Sebastopol, CA :  |b O'Reilly,  |c ©2012. 
300 |a 1 online resource (x, 108 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |2 rda 
490 1 |a Adobe developer library 
505 0 |a Table of Contents; Preface; Audience; Assumptions This Book Makes; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgments; First Flight; What Is Starling?; Why Starling?; Philosophy; Intuitive; Lightweight; Free; How; Layering Restrictions; Getting Started; Setting Up Your Scene; Wmode Requirements; Stage Quality; Progressive Enhancements; The Display List; Event Model; Event Propagation; Touch Events; Simulating Multi-touch; Texture; Image; Collision Detection; Drawing API; Flat Sprites; MovieClip; Texture Atlas; Juggler; Button. 
505 8 |a TextFieldEmbedded Fonts; Bitmap Fonts; RenderTexture; Tweens; Asset Management; Handling Screen Resizes; Plugging Starling with Robotlegs; Plugging Starling with Box2D; Profiling Starling; Particles. 
520 |a Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D APIs. Most Flash developers want to be able to leverage GPU acceleration (through Stage3D) without the need to write such higher-level frameworks and dig into the low-level Stage3D APIs. Starling is completely designed after the Flash Player APIs and a. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
630 0 0 |a Starling (Electronic resource) 
630 0 7 |a Starling (Electronic resource)  |2 blmlsh 
650 0 |a Application software  |x Development. 
650 0 |a Open source software. 
650 6 |a Logiciels d'application  |x Développement. 
650 6 |a Logiciels libres. 
650 7 |a COMPUTERS  |x Digital Media  |x General.  |2 bisacsh 
650 7 |a COMPUTERS  |x Interactive & Multimedia.  |2 bisacsh 
650 7 |a COMPUTERS  |x Web  |x Site Design.  |2 bisacsh 
650 7 |a COMPUTERS  |x Web  |x User Generated Content.  |2 bisacsh 
650 7 |a Application software  |x Development  |2 fast 
650 7 |a Open source software  |2 fast 
776 0 8 |i Print version:  |a Imbert, Thibault.  |t Introducing Starling.  |d Sebastopol : O'Reilly Media, ©2012 
830 0 |a Adobe developer library. 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781449320904/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL843779 
938 |a ebrary  |b EBRY  |n ebr10758840 
938 |a EBSCOhost  |b EBSC  |n 477822 
938 |a YBP Library Services  |b YANK  |n 7364461 
994 |a 92  |b IZTAP