Prepare to board! : creating story and characters for animated features and shorts /
Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 2nd edition presents the methods and techniques of animation master, Nancy B...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Burlington, MA :
Focal Press,
2012.
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Edición: | 2nd ed. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Introduction
- Dedication and Thanks
- Part One. : Getting Started
- 1. First Catch Your Rabbit: Creating Concepts and Characters
- Linear and Non-linear Storytelling
- Setting Limitations and Finding Liberation
- Shopping for Story: Creating Lists
- Nothing Is Normal: Researching Action
- All Thumbs: Quick Sketches and Thumbnails
- Reality Is Overrated
- Past and Present: Researching Settings and Costumes
- 2. Vive la Diff erence! Animation and Live-action Storyboards
- Graphic Novels: Shaping the Frame.
- Screen Ratios: The Fixed FrameTelevision Boards and Feature Boards
- Technological T(h)reats
- Digital Storyboard: An Interview with Elliot Cowan
- Who Loves Short Shorts
- 3. Putting Yourself into Your Work
- The Use of Symbolic Animals and Objects
- The Newsman's Story Guide: Who, What, When, Where and Why
- 4. Situation and Character-Driven Stories
- Stop If You've Heard This One
- Defi ning Confl
- Log Lines
- Stealing the Show
- Parodies and Pastiches
- 5. What If Contrasting the Possible and the Fanciful
- Beginning at the Ending: The Tex Avery 'Twist'
- Establishing Rules.
- 6. Appealing or Appalling Beginning Character DesignReading the Design: Silhouette Value
- Construction Sights
- Foundation Shapes and Their Meaning
- The Shape of Things
- Going Organic
- Creating a Character from Inanimate Objects
- Across the Universe
- 7. Size Matters: The Importance of Scale
- Practicing Your Scales
- Stereotypes of Scale
- Triple Trouble: Working with Similar Character Silhouettes
- Getting Pushy
- 8. Beauties and Beasts: Creating Character Contrasts in Design
- I Feel Pretty! Changing Standards of Beauty
- A Face That Only a Mother Could Love.
- Gods and Monsters: Contrasting Appearance and Personality
- 9. Location, Location, Location: Art Direction and Storytelling
- Part Two. : Technique
- 10. Starting Story Sketch: Compose Yourself
- Tonal Sketches
- Graphic Images Ahead!
- The Drama in the Drawings: Using Contrast to Direct the Eye
- The Best-Laid Floor Plans
- Outgrowing Your Furniture
- Structure: The Mind's Eye
- The Wonderful World of Color Accents and Keys
- 11. Roughing It: Basic Staging
- Made You Look: Using Tone and Line to Direct the Eye
- I'm Ready For My Close-Up: Storyboard Cinematography
- 12. Boarding Time: Getting with the Story Beat.
- Working to the Beat: Story Beats and BoardsSizing Things Up
- Do You Want to Talk About It
- 13. The Big Picture: Creating Story Sequences
- Turning the Page: Sequential Construction from Literature
- Arcs and Triumphs
- Acting Up: Identifying Acts and Sequences in your Story
- Pacing the Film
- Acting Out: Acts and Sequences
- Outlines and Treatments
- A-B-Sequences: Prioritizing the Action
- Naming Names
- 14. Patterns in Time: Pacing Action on Rough Boards
- How Many Panels Do You Use in a Storyboard
- Yakkity Yak: Dialogue on the Storyboard
- Writes and Wrongs: Using Transitions
- Climactic Events.
- 15. Present Tense: Creating a Performance on Storyboards.