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Tap, move, shake : turning your game ideas into iPhone & iPad apps /

Introduces Xcode and Objective-C by guiding reader through hands-on development of a real game. Includes implementing game logic, sophisticated graphics, game physics, sound, and computer AI.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Moore, Todd (Application software developer)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Sebastapol, CA : O'Reilly Media, 2011, ©2012.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Tap, move, shake :  |b turning your game ideas into iPhone & iPad apps /  |c Todd Moore. 
260 |a Sebastapol, CA :  |b O'Reilly Media,  |c 2011, ©2012. 
300 |a 1 online resource (xvii, 254 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
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520 |a Introduces Xcode and Objective-C by guiding reader through hands-on development of a real game. Includes implementing game logic, sophisticated graphics, game physics, sound, and computer AI. 
500 |a Includes index. 
505 0 |a About the Author; About the Author; Preface; Preface; Who Should Read This Book; Who Should Read This Book; What You Will Learn; What You Will Learn; Conventions Used in This Book; Using Code Examples; Conventions Used in This Book; Using Code Examples; Safari® Books Online; Safari® Books Online; How to Contact Us; How to Contact Us; Introduction to Xcode; Developer Registration; Installation; Xcode; Interface Builder; Connections; Game Logic; Hello Pong; Project Creation; Laying Out the Game Pieces; Multi-touch; Animation; Collision; Scoring; Finishing Touches; Sounds; Graphics; Introduction 
505 8 |a Bitmaps and VectorsImage Formats; Retina Display; Creating Images for an Air Hockey Game; Application Integration; Build and Run; Physics; Paddle Physics; Puck Physics; Sounds; What Is Sound?; Creating Sounds; Downloading Sounds; Recording Sounds; Editing Sounds; Computer AI; Computer Player Menu; Computer Player; Computer Difficulty; App Store; Screenshots; Creating the Application Description and Keywords; Submitting Metadata to iTunes Connect; Archive and Submit; App Review; App Marketing and Sales; Conclusion 
546 |a English. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a iPhone (Smartphone)  |x Programming. 
650 0 |a iPad (Computer)  |x Programming. 
650 0 |a Computer games  |x Design. 
650 0 |a Computer games  |x Programming. 
650 0 |a Application software  |x Development. 
650 0 |a Objective-C (Computer program language) 
650 6 |a iPhone (Téléphone intelligent)  |x Programmation. 
650 6 |a iPad (Ordinateur)  |x Programmation. 
650 6 |a Jeux d'ordinateur  |x Conception. 
650 6 |a Jeux d'ordinateur  |x Programmation. 
650 6 |a Logiciels d'application  |x Développement. 
650 6 |a Objective-C (Langage de programmation) 
650 7 |a COMPUTERS  |x Software Development & Engineering  |x General.  |2 bisacsh 
650 7 |a COMPUTERS  |x Programming  |x Apple Programming.  |2 bisacsh 
650 7 |a Objective-C (Computer program language)  |2 fast  |0 (OCoLC)fst01747074 
650 7 |a Application software  |x Development.  |2 fast  |0 (OCoLC)fst00811707 
650 7 |a Computer games  |x Design.  |2 fast  |0 (OCoLC)fst00872112 
650 7 |a Video games  |x Programming.  |2 fast  |0 (OCoLC)fst00872114 
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