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3ds Max modeling for games. insider's guide to stylized modeling / Volume II :

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Gahan, Andrew
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Waltham, MA : Focal Press, ©2012.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Ch. 1. Introduction to 3ds max and basic modeling terms
  • ch. 2. Planning your project including making a plan
  • ch. 3. Adapting a concept
  • ch. 4. Vegetation and alpha maps
  • ch. 5. Introduction to Maya
  • ch. 6. Modeling the robot in Maya
  • ch. 7. Gallery
  • ch. 8. Modeling the character Robert using zbrush
  • ch. 9. Modeling the house
  • ch. 10. Polishing your scene and modeling projects to complete
  • ch. 11. Portfolio and interview
  • ch. 12. Creating the initial cover image.