3ds Max modeling for games. insider's guide to stylized modeling / Volume II :
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Waltham, MA :
Focal Press,
©2012.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Ch. 1. Introduction to 3ds max and basic modeling terms
- ch. 2. Planning your project including making a plan
- ch. 3. Adapting a concept
- ch. 4. Vegetation and alpha maps
- ch. 5. Introduction to Maya
- ch. 6. Modeling the robot in Maya
- ch. 7. Gallery
- ch. 8. Modeling the character Robert using zbrush
- ch. 9. Modeling the house
- ch. 10. Polishing your scene and modeling projects to complete
- ch. 11. Portfolio and interview
- ch. 12. Creating the initial cover image.