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|a Silva, Vladimir,
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|a Advanced Android 4 games /
|c Vladimir Silva ; technical reviewers, Vikram Goyal, Jim Graham.
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|a Advanced Android four games
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|t Welcome to the World of the Little Green Robot --
|t Gaming Tricks for Phones or Tablets --
|t More Gaming Tricks with OpenGL and JNI --
|t Efficient Graphics with OpenGL ES 2.0 --
|t 3D Shooters for Doom --
|t 3D Shooters for Quake --
|t 3D Shooters for Quake II.
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|a "Wolfenstein 3D"--Like and"Doom"-like game appsare some of the classicAndroid games presented in the original edition of this book. Since their release, Android has progressed withthe debut of Android4.0, adding better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, and much more to the Android game appdevelopmentrepertoire. Multi-touch code gives these games andtheir players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting bothproductive and efficient with gains in app performance. With actionable real-world source, Advanced Android4 Gamesshows you how to build more sophisticated and addictive Android games, harnessing the power of these recent advancements. Coverage ofthe new UI, UX, multi-touch and multi-tasking features available withAndroid 4.0. Learn other techniques for improving thegame playing experience including Wi-Fi tethering, better multi-tasking, new and better streaming Web video using WebM, and more. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform, such as the "Quake 3D"-likegame appcase study in this book. Youll definitely have fun, and perhaps youll even make some money. Enjoy!
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|a Mobile games.
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|a Logiciels d'application
|x Développement.
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|a Informatie- en communicatietechnologie (algemeen)
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|a Goyal, Vikram.
|4 rev
|
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|a Graham, J.
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|
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|i Print version:
|a Silva, Vladimir.
|t Advanced Android 4 Games.
|d Dordrecht : Springer, ©2013
|z 9781430240594
|
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