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Beginning PhoneGap /

Create cross-platform mobile apps without having to learn a new language!PhoneGap is an open source solution, ideal for web developers wanting to build cross-platform mobile apps without having to learn a new language. Using HTML, CSS, and Javascript, PhoneGap allows you to jump into the mobile worl...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Myer, Tom
Otros Autores: Leroux, Brian (Editor ), Lowe, Danny (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis, Ind. : Wrox/John Wiley & Sons, ©2012.
Colección:Programmer to programmer.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Myer, Tom. 
245 1 0 |a Beginning PhoneGap /  |c Thomas Myer ; technical editors, Brian Leroux, Danny Lowe. 
260 |a Indianapolis, Ind. :  |b Wrox/John Wiley & Sons,  |c ©2012. 
300 |a 1 online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Wrox programmer to programmer 
500 |a "Wrox programmer to programmer." 
500 |a Title from title screen. 
500 |a Includes index. 
505 0 |a Beginning PhoneGap; Contents; Introduction; Chapter 1: Introducing PhoneGap; Using PhoneGap; Looking at a Quick Showcase; Taking a Basic Run-Through; History of PhoneGap; Getting to Know the Origins of PhoneGap; Assessing PhoneGap's Current Status; Understanding What PhoneGap Is Good/Bad At; Understanding the Basics of a PhoneGap Application; What You Can Build with PhoneGap; Quick Overview of the API; Mobile Design Issues; Summary; Chapter 2: Installing and Configuring PhoneGap; Downloading PhoneGap; Downloading PhoneGap for iOS; Downloading PhoneGap for Android. 
505 8 |a Downloading PhoneGap for BlackBerryDownloading PhoneGap for webOS; Downloading PhoneGap for Symbian; Using PhoneGap Build; Choosing Your Environment; Summary; Chapter 3: Basic Walkthrough; Using PhoneGap with Xcode; Using PhoneGap with an Android Device; Using PhoneGap with a BlackBerry Device; Using PhoneGap with Other Devices; Summary; Chapter 4: Events; Understanding Events; Using the Events Listener; Understanding Event Types; backbutton; deviceready; menubutton; pause; resume; searchbutton; online; offline; Summary; Chapter 5: Working with the Device, the Network, and Notifications. 
505 8 |a Getting Information from the DeviceGetting the Device Name; Getting the PhoneGap Version; Getting the Device Platform; Getting the Device UUID; Getting the Operating System Version; Checking for a Network; Determining the Connection Type; Using Notifications; Using Alerts; Using Confirmation Dialogs; Using Beeps; Using Vibrations; Summary; Chapter 6: Accelerometer; Getting to Know the Accelerometer; What Is the Accelerometer?; Using the Accelerometer; Showcase of Accelerometer Applications; Using the Acceleration Object; Using Accelerometer Methods; getCurrentAcceleration; watchAcceleration. 
505 8 |a ClearWatchAccelerometer Option; Summary; Chapter 7: Compass; Getting to Know the Compass; What Is the Compass?; Differences among the Different Devices; Using the Compass; Showcase of Compass Applications; Using Compass Methods; getCurrentHeading; watchHeading; clearWatch; Using a Compass Option; Improving the Look and Feel; Summary; Chapter 8: Geolocation; Getting to Know Geolocation; What Is Geolocation?; Using Geolocation; Showcase of Geolocation Applications; The Position, PositionError, and Coordinates Objects; Position Object; PositionError Object; Coordinates Object. 
505 8 |a Using Geolocation MethodsgetCurrentPosition; watchPosition; clearWatch; Using Geolocation Options; Improving the Look and Feel; Summary; Chapter 9: Media; Learning about Media Files; What Are Media Files?; Using Media Files; Showcase of Media Applications; The Media Object; Using Media Methods; getCurrentPosition; getDuration; play; pause; release; startRecord; stop; Handling Errors; Improving the Look and Feel; Summary; Chapter 10: Camera; Getting to Know the Camera; What Is the Camera?; What Is the Photo Gallery?; Using the Camera; Showcase of Camera Applications; Using the Camera Object. 
520 |a Create cross-platform mobile apps without having to learn a new language!PhoneGap is an open source solution, ideal for web developers wanting to build cross-platform mobile apps without having to learn a new language. Using HTML, CSS, and Javascript, PhoneGap allows you to jump into the mobile world and develop apps for iPhone, Android, and the BlackBerry. Walks you through installing the development softwareCovers the basics of each of PhoneGap's functional unitsIntroduces various projects you can build with the frameworkDiscusses using HTML, CSS, JavaScriptExplores the features acceleramete. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Smartphones  |x Programming. 
650 0 |a Application software  |x Development. 
650 0 |a Mobile computing. 
650 0 |a Open source software. 
650 6 |a Téléphones intelligents  |x Programmation. 
650 6 |a Logiciels d'application  |x Développement. 
650 6 |a Informatique mobile. 
650 6 |a Logiciels libres. 
650 7 |a COMPUTERS  |x Hardware  |x Handheld Devices.  |2 bisacsh 
650 7 |a Application software  |x Development.  |2 fast  |0 (OCoLC)fst00811707 
650 7 |a Mobile computing.  |2 fast  |0 (OCoLC)fst01024221 
650 7 |a Open source software.  |2 fast  |0 (OCoLC)fst01046097 
700 1 |a Leroux, Brian.  |4 edt 
700 1 |a Lowe, Danny.  |4 edt 
776 0 8 |i Print version:  |a Myer, Thomas.  |t Beginning PhoneGap.  |d New York : John Wiley & Sons, ©2011  |z 9781118156650 
830 0 |a Programmer to programmer. 
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