Beginning Android tablet programming : starting with Android Honeycomb for tablets /
Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works--and t...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[Berkeley, CA] :
Apress,
©2011.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Some Notes on Using the Downloaded Code; Setting Up Eclipse; Importing the Example Projects; The Utilities Library; Python Examples; CHAPTER 1 Getting Started; A Short, Personal History of Portable Programming; The Advent of Android; Preparing Your Computer; Installing Your Development Environment; Creating an Emulator Instance; Setting Your Path; Your First Android Program; Oh, No! Java!; A Quick Guide to Java; Structure; Primitives; Flow Control; Objects
- Constructors, Initializers, and OverloadingWhere's "Free"?; String Handling; Packages; Lists and Maps; Generics; Inheritance and Interfaces; Annotations; And Many More; Summary; CHAPTER 2 How Android Works; Basic Structure of Android Programs; Intents: What, Where, Why, and Are They Honorable?; Intent Filters; Common Intents; Finally; Secretly Linux; Summary; CHAPTER 3 What Can You Do with an Android Tablet?; More Sensors Than the CIA; Lights, Camera, Action; Browsing for Fun and Profit; Managing Your Assets; Getting Fancy; My Little Black Book-Managing Contacts; Accessing Contacts
- A Quick Side Trip into ListsDifferent Things to Access; Share My Stuff (Sending and Receiving, Well, Everything); Bonus Stuff-Menu Options; Sending E-mail; Sound and Fury (Managing Media Files); Summary; CHAPTER 4 Beyond Java: Programming in Python and Friends; Why Use Another Language?; Getting Started; Script Management; Help! I Need Somebody; Python Help; What's a Facade?; Intents (Again); Different Ways of Using the Intent Methods; User Interaction; Events; Media Files; Controlling Your Phone; Where Am I?; Battery; Keeping the Device Awake; Editing Tips; Contacts and Phone Numbers; SQL
- More StuffSummary; CHAPTER 5 Project 1: Media Player; Fragments; What's a Fragment?; Examining the Example; The ActionBar; FragmentManager; Media Player Application; Displaying a List from a Cursor; Querying Media Files; Responding to Clicks; Some More on the ActionBar; Menu; Getting a Media URI; Playing Media; Different Media Sources; Dialog Boxes; Changing a List Cursor; Advanced Media Playing; Displaying Our Progress; Controlling Our Progress; Summary; CHAPTER 6 Explorer; Anatomy of a File Explorer; ListActivity for Fun and Profit; A Note on Resources; Build Your Own List Adapter
- InflationPopulating the List; Finding Out About Your File; Learning to Mime; Dating Your File; Going Native; State Your Preference; Sorting Techniques; The Actual Activity; Reacting to a List Selection; Creation at Last; A Different Menu; Reacting to a Context Menu; Dialogs; A Few Last Bits; Making It Better; Summary; CHAPTER 7 Contact Manager; And Now for Something Completely Different; The Application; Anatomy of a Signpost; Knowing When the View Is Available; Room for Improvement; Backward Compatibility; List Handling; Saving the List; Reusing Your Libraries; Import and Export