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|a Ramtal, Dev.
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4 |
|a The essential guide to physics for flash games, animation, and simulations /
|c Dev Ramtal [and] Adrian Dobre.
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246 |
3 |
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|a Physics for flash games, animation, and simulations
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260 |
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|a New York :
|b APress,
|c 2011.
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300 |
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|a 1 online resource (xxiii, 533 pages) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
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|2 rdamedia
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|a online resource
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|a text file
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|b PDF
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|a Print version record.
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|a Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, ănd simulations.Æ Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right) Packed full of practical examples of how physics can be applied to your own games and applications Addresses the diverse needs of game developers, animators, artists, and e-learning developers The book assumes a basic knowledge of ActionScript and Flash.ÆHowever, no previous knowledge of physics is required--only someÆvery basic math skills. The authors present everything from basic principlesÆto advanced concepts, soÆyou'll be able toÆfollowÆthe logic and easilyădapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create notŏnly visualĕffects, butălso more complex models and simulations.
|
542 |
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|f Copyright à Apress
|g 2011
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
630 |
0 |
0 |
|a Flash (Computer file)
|
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0 |
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|a Flash (Computer file)
|2 blmlsh
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630 |
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7 |
|a Flash (Computer file)
|2 fast
|
650 |
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0 |
|a ActionScript (Computer program language)
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650 |
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0 |
|a Computer animation.
|
650 |
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0 |
|a Web sites
|x Design.
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650 |
|
6 |
|a ActionScript (Langage de programmation)
|
650 |
|
6 |
|a Animation par ordinateur.
|
650 |
|
6 |
|a Sites Web
|x Conception.
|
650 |
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7 |
|a computer animation.
|2 aat
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650 |
|
7 |
|a COMPUTERS
|x General.
|2 bisacsh
|
650 |
|
7 |
|a Informatique.
|2 eclas
|
650 |
|
7 |
|a ActionScript (Computer program language)
|2 fast
|
650 |
|
7 |
|a Computer animation
|2 fast
|
650 |
|
7 |
|a Web sites
|x Design
|2 fast
|
700 |
1 |
|
|a Dobre, Adrian.
|
776 |
0 |
8 |
|i Print version:
|a Ramtal, Dev.
|t Essential guide to physics for flash games, animation, and simulations.
|d New York : APress, 2011
|z 9781430236740
|w (OCoLC)768146275
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781430236740/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 1173471
|
994 |
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|b IZTAP
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