MARC

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008 120208s2011 xx a o 001 0 eng d
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020 |a 9781430238058  |q (electronic bk.) 
020 |a 1430238054  |q (electronic bk.) 
020 |z 9781430238041 
020 |z 1430238046 
024 7 |a 10.1007/978-1-4302-3805-8  |2 doi 
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035 |a (OCoLC)775598053  |z (OCoLC)785779198  |z (OCoLC)793913031  |z (OCoLC)803426435  |z (OCoLC)843030619  |z (OCoLC)900603931  |z (OCoLC)1005760010  |z (OCoLC)1064151306 
037 |a CL0500000138  |b Safari Books Online 
050 4 |a TJ211.45  |b .K45 2011 
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072 7 |a TEC  |x 009000  |2 bisacsh 
082 0 4 |a 629.8/92  |2 23 
049 |a UAMI 
100 1 |a Kelly, James F.  |q (James Floyd) 
245 1 0 |a Lego Mindstorms NXT :  |b Mars base command /  |c James Floyd Kelly and Christopher Smith. 
260 |a [Place of publication not identified] :  |b Apress ;  |a New York :  |b Distributed to the Book trade by Springer,  |c 2011. 
300 |a 1 online resource (xiii, 351 pages) :  |b chiefly illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Technology in action 
588 0 |a Print version record. 
520 8 |a Annotation  |b Congratulations! Youre on Mars Base Alpha, the first human outpost on the red planet. Dont relax, though. Its not all roses and unicorns up here. Mars isnt called "The Bringer of War" for nothing! Youve just been rained on by a meteor shower and its up to youyou!to put your LEGO MINDSTORMS NXT robotics skills to work to save the day, and the base! And thats only the beginning of the challenges that lie ahead. LEGO MINDSTORMS NXT: Mars Base Commandis a book of challenge. Its about challenging yourself to design and build robots to solve problems, toughproblems. Taking a similar approach to best-selling LEGO author James Kellys other books, this book presents a series of four challenges in the setting of mankinds first-ever manned base on the planet Mars. Each challenge begins with a backstory to set the scene. Youre given instructions for constructing a playing field, including devices that your eventual robot must manipulate. Your job is to build a robot that will execute the challenge and garner you the most points. The book requires the LEGO MINDSTORMS NXT Education Resource Set. Scoring sheets are included that allow for the books use in educational and group settings. Teachers can base lesson plans around the different concepts taught in each challenge. Groups and clubs can choose to run mini-competitions in which teams or individuals compete against each other in a race to save the base. LEGO MINDSTORMS NXT: Mars Base Commandis an excellent choice for an individual, a group, or a teacher wishing to learn about and have more fun with LEGOs best-selling robotics platform. Please note:the print version of this title is black the eBook is full color. What youll learnHow to build and test robots using LEGO MINDSTORMS NXTHow to develop problem-solving techniques as you set up and conquer the challenges in the bookHow to organize and host a challenge at your school or between friendsAbout challenges we might face as humans move beyond EarthTo work as a team to brainstorm solutions to tough problemsTo grow in your ability to make decisions when faced with multiple solutionsWho this book is forLEGO MINDSTORMS NXT: Mars Base Commandis written for individuals, clubs, and teachers who want to have fun with LEGO MINDSTORMS NXT while learning more about robotics and problem-solving. The book is an excellent choice for individuals who own the kit and are slightly bored with it. The Mars Base storyline and ensuing challenges cure that boredom. Teachers and club leaders will appreciate the book for itsproblem-solving and teamwork applications. Table of ContentsPlan BThe Power Interrupt DeviceThe Power RedirectThe Solar CollectorSynopsys and Rules: Plan B ChallengeStorm FrontThe Lander Mark VII: Part IThe Lander Mark VII: PartIISynopsys and Rules: Storm Front ChallengeInternal MedicineCommander Evan's Hand: Part ICommander Evan's Hand: Part II 
505 0 |a Machine generated contents note: ch. 1 Plan B -- We Fix It -- It's Bad -- Will That Thing Even Work? -- Now, We Wait -- Proceed -- Operational -- Your Turn -- ch. 2 Creating the Power Interrupt Device -- Tackling the PID Challenge -- Taking One Challenge at a Time -- Building the Power Interrupt Device -- Summary -- ch. 3 Creating the Power Redirect -- Tackling the PR Challenge -- Taking on One Challenge at a Time -- Building the Power Redirect -- Summary -- ch. 4 Creating the Solar Collector -- Tackling the SC Challenge -- Taking on One Challenge at a Time -- Building the Solar Collector -- Summary -- ch. 5 Synopsis and Rules of the Plan B Challenge -- Setting Up the Challenge Area -- Understanding the Challenge Rules -- Understanding the Mission Objectives -- Mission Objective 1 Disengaging the Power Interrupt Device -- Mission Objective 2 Moving the Power Redirect -- Mission Objective 3 Rotating the Solar Collector. 
505 0 |a Note continued: Mission Objective 4 Reengaging the Power Interrupt Device -- Scoring the Challenge -- Earning Bonus Points -- Using Mars Base Alpha Mission Scoring Form -- Frequently Asked Questions -- Adding Novice and Expert Rules -- Summary -- ch. 6 Storm Front -- Storm Is Coming -- Lockdown -- Good Luck, Boys -- Damage Detected -- Worth a Shot -- ch. 7 Rescuing the Lander Mark VII -- Tackling the Lander Challenge -- Examining the Challenge Area -- Building the First Half of the Lander Chassis -- Summary -- ch. 8 Finishing the Lander Mark VII -- Summary -- ch. 9 Synopsis and Rules of the Storm Front Challenge -- Setting Up the Challenge Area -- Understanding the Challenge Rules -- Understanding the Mission Objectives -- Primary Mission Objective: Freeing the Lander -- Optional Mission Objective 1 Retrieving Damaged Components -- Optional Mission Objective 2 Attaching the Damaged Tire -- Optional Mission Objective 3 Salvaging the Rock Samples. 
505 0 |a Note continued: Scoring the Challenge -- Earning Bonus Points -- Using the Mars Base Gamma Mission Scoring Form -- Frequently Asked Questions -- Adding Novice and Expert Rules -- Summary -- ch. 10 Internal Medicine -- We Need a Plan -- It Can't Be That Simple -- The Tools are the Same -- Are you Serious? -- Your Turn -- ch. 11 Getting Started with Commander Evans's Hand Challenge -- Tackling the Prosthetic Hand Challenge -- Examining the Challenge Area -- Creating the Wrist Actuator and Simulating Battery Gel Leaks -- Summary -- ch. 12 Finishing Commander Evans's Hand -- Building the Index Finger Breaker Switch -- Building the Thumb Joint Assembly -- Summary -- ch. 13 Synopsis and Rules of the Internal Medicine Challenge -- Setting Up the Challenge Area -- Understanding the Challenge Rules -- Understanding the Mission Objectives -- Mission Objective 1 Repairing the Wrist Actuator -- Mission Objective 2 Closing the Index Finger Breaker Switch. 
505 0 |a Note continued: Mission Objective 3 Resetting the Thumb Joint Assembly -- Mission Objective 4 Removing the Battery Gel Spillage -- Scoring the Challenge -- Earning Bonus Points -- Using the Mars Base Beta Mission Scoring Form -- Frequently Asked Questions -- Adding Novice and Expert Rules -- Summary -- ch. 14 Systems Crash -- Is It Always Like This Around Here? -- Won't It Just Be a Bumpy Ride? -- A Very, Very Tiny Pair of Pliers -- Think Small -- Your Turn -- ch. 15 Setting Up the Black Box Challenge -- Tackling the Black Box Challenge -- Examining the Challenge Area -- Building the Interface Port and Memory Switch -- Summary -- ch. 16 Finishing the Black Box Challenge Setup -- Summary -- ch. 17 Synopsis and Rules of the Black Box Challenge -- Setting Up the Challenge Area -- Understanding the Challenge Rules -- Understanding the Mission Objectives -- Mission Objective 1 Repairing Interface Port 2 -- Mission Objective 2 Repairing the Heat Sink. 
505 0 |a Note continued: Mission Objective 3 Toggling the Memory Switch -- Mission Objective 4 Avoiding the Capacitor and Kinetic Charging Gears -- Mission Objective 5 Exiting the Black Box -- Scoring the Challenge -- Earning Bonus Points -- Using the Mars Base Alpha Mission Scoring Form -- Frequently Asked Questions -- Adding Novice and Expert Rules -- Summary -- ch. 18 Mars Base Lambda -- Job Well Done -- Keep a Clear Head -- ch. 19 Designing Your Own Challenges -- Writing the Story -- Creating the Challenge -- Designing the Models -- Setting the Rules -- Having Fun. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a LEGO toys. 
650 0 |a Models and modelmaking. 
650 0 |a Robotics. 
650 0 |a Robots  |x Design and construction. 
650 0 |a Robots  |x Programming. 
650 2 |a Robotics 
650 6 |a LEGO (Jouets) 
650 6 |a Modèles réduits. 
650 6 |a Robotique. 
650 6 |a Robots  |x Programmation. 
650 7 |a models (representations)  |2 aat 
650 7 |a TECHNOLOGY & ENGINEERING  |x Engineering (General)  |2 bisacsh 
650 7 |a Informatique.  |2 eclas 
650 7 |a LEGO toys  |2 fast 
650 7 |a Models and modelmaking  |2 fast 
650 7 |a Robotics  |2 fast 
650 7 |a Robots  |x Design and construction  |2 fast 
650 7 |a Robots  |x Programming  |2 fast 
700 1 |a Smith, Christopher R. 
776 0 8 |i Print version:  |a Kelly, James F. (James Floyd).  |t Lego Mindstorms NXT.  |d [S.l.] : Apress ; New York : distributed to the book trade by Springer, 2011  |z 9781430238041  |w (OCoLC)748329604 
830 0 |a Technology in action. 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781430238041/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
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