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3D motion graphics for 2D artists : conquering the third dimension /

For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featur...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Byrne, Bill, 1976-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Waltham, Mass. : Focal Press, ©2012.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Note continued: Dedicated Modeling
  • Mobile Tools
  • ch. 4 Photoshop 3D
  • Creating a 3D Button in Photoshop
  • 3D Tools in Photoshop
  • The 3D Panel
  • Animating 3D Objects in Photoshop
  • Creating a More Complex 3D Model in Photoshop
  • Creating a 3D Flower Using 3D Mesh from Grayscale
  • Creating a 3D Scene in Photoshop, and Using After Effects for Animation
  • Creating Textures
  • Space Background
  • Animating a 3D Scene in After Effects
  • Repousse
  • ch. 5 Designing for Depth: Illustrator 3D Techniques
  • The Advantage of Illustrator in After Effects
  • 3D Tools in Adobe Illustrator
  • Tutorial: A Very Old-School 3D Type Spin Technique Using Illustrator and After Effects
  • Creating a 3D Product Shot
  • Using Illustrator CS5's New Perspective Tool for a Multipane Shot
  • ch. 6 After Effects 3D Capabilities and Plug-Ins
  • The 3D Switch
  • Camera Layers
  • Light Layers
  • 3D Photos
  • Importing and Animating 3D Models in After Effects.
  • Note continued: Complete a Sports Logo with a 3D Baseball
  • Organic Lines with Trapcode's Particular
  • Creating a Laser-Etched Logo Effect with Trapcode's 3D Stroke
  • ch. 7 Beginning 3D for Real
  • Modeling
  • Getting Started with Cinema 4D
  • Views
  • Tools
  • Basic Modeling from a Photograph
  • Changing Views
  • Basic Materials
  • Introduction to Materials in Cinema 4D
  • Introducing 3ds Max
  • Modeling a Stop Sign in 3ds Max
  • Making a 2D Logo 3D in Cinema 4D
  • ch. 8 Animation in 3D
  • Keyframe Animation
  • Animating the Camera in Cinema 4D
  • Bouncing Ball
  • The Bouncing Ball in 3ds Max
  • Animation of a 3D Logo in Cinema 4D
  • Character Animation Workaround with the After Effects Puppet Tool
  • ch. 9 3D Typography
  • Using After Effects' Per-Character 3D Text Animation Tools
  • Creating and Animating Volumetric 3D Text with Photoshop's Repousse
  • Creating 3D Type in Cinema 4D
  • Exploding Type in Cinema 4D
  • Creating 3D Type in 3ds Max.
  • Note continued: Text Animation with Zaxwerks Pro Animator
  • ch. 10 Cinema 4D MoGraph Tools
  • Cloner Tools
  • Cloner Object Tutorial: Modeling an Abstract Sun
  • Fracture Objects
  • Using a Text Object with a Fracture Object and Random Effector
  • Instance Objects
  • Using Text with an Instance Object
  • Text Objects
  • Per-Character Type Animation Using Text Objects and the Step Effector
  • Tracer Objects
  • Creating a Futuristic Comet Using the Tracer Object
  • Spline Mask Objects
  • Using a Spline Mask Object
  • MoSpline Objects
  • Creating 3D Organic Vines with MoSpline
  • MoGraph Deformers
  • Extrude Deformers
  • PolyFX Deformers
  • Effectors
  • ch. 11 3D Scenes
  • Units
  • Completing Our Pest Control Logo with After Effects
  • Creating a Landscape Scene with Integrated Text
  • Creating a Complete Medical Scene with ZBrush and After Effects
  • ch. 12 Compositing
  • Creating a 3D Video Wall Using the Object Buffer.
  • Note continued: Getting Great Depth of Field Using Multi-Pass Rendering and After Effects' Lens Blur
  • Deeper Compositing Control Using the External Compositing Tag
  • Final Thoughts.