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|a Alessi, Patrick.
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|a Beginning iOS game development /
|c Patrick Alessi.
|
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|a 1st ed.
|
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|a Indianapolis, Ind. :
|b Wiley Pub.,
|c 2012.
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|a 1 online resource (xxv, 404 pages) :
|b illustrations
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|a pt. 1. The tools to get started -- pt. 3. Game building blocks.
|
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|a Get in the game and start building games for the iPhone or iPad!Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and ru.
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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|a iOS (Electronic resource)
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|a iOS (Electronic resource)
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|a Video games
|x Programming.
|
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|
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|a iPhone (Smartphone)
|x Programming.
|
650 |
|
0 |
|a iPad (Computer)
|x Programming.
|
650 |
|
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|a Application software
|x Development.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
6 |
|a iPhone (Téléphone intelligent)
|x Programmation.
|
650 |
|
6 |
|a iPad (Ordinateur)
|x Programmation.
|
650 |
|
6 |
|a Logiciels d'application
|x Développement.
|
650 |
|
7 |
|a GAMES
|x Video & Electronic.
|2 bisacsh
|
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|
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|a Application software
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|
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|
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|a Video games
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|
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|i Print version:
|a Alessi, Patrick.
|t Beginning iOS game development.
|b 1st ed.
|d Indianapolis, Ind. : Wiley Pub., 2012
|w (DLC) 2011940541
|
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|z Texto completo (Requiere registro previo con correo institucional)
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