Cargando…

Beginning Android tablet games programming /

Android games programmers now haveÆthe power to write games for Android tablets. Beginning Android Tablet Games Programmingĕxplains how to enhance your Android games using the new tablet interface and the additional screen estate. You'll learn how to bring yourÆprogramming skillsŭp to date and...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kerfs, Jeremy
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Berkeley, California] : Apress, Ã2011.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ia 4500
001 OR_ocn773812330
003 OCoLC
005 20231017213018.0
006 m o d
007 cr cnu---unuuu
008 120125s2011 caua o 001 0 eng d
040 |a GW5XE  |b eng  |e pn  |c GW5XE  |d ZMC  |d E7B  |d COO  |d GZM  |d EBLCP  |d UMI  |d OCLCQ  |d DEBSZ  |d OCLCQ  |d BEDGE  |d OCLCQ  |d YDXCP  |d A7U  |d OCLCF  |d OCLCQ  |d TXI  |d OCLCQ  |d CAUOI  |d Z5A  |d LIV  |d MERUC  |d ESU  |d VT2  |d IOG  |d N$T  |d CEF  |d INT  |d U3W  |d AU@  |d OCLCQ  |d OCLCO  |d WYU  |d UWO  |d DEHBZ  |d YOU  |d OCLCQ  |d UAB  |d LEAUB  |d UKAHL  |d OCLCQ  |d OCLCO  |d DCT  |d ERF  |d UHL  |d UKBTH  |d OCLCQ  |d BRF  |d OCLCO  |d OCLCQ  |d OCLCO  |d OCLCQ  |d MNU  |d OCL 
019 |a 792941412  |a 857251287  |a 900603932  |a 949742977  |a 1005743895  |a 1062919120  |a 1086979190  |a 1111020057  |a 1112508443  |a 1113203123  |a 1113617458  |a 1129353743  |a 1152978675  |a 1162687836  |a 1192339579  |a 1240538491 
020 |a 9781430238539  |q (electronic bk.) 
020 |a 1430238534  |q (electronic bk.) 
020 |z 9781430238522 
020 |z 1430238526 
024 7 |a 10.1007/978-1-4302-3853-9  |2 doi 
024 8 |a 9781430238522 
029 1 |a AU@  |b 000048772057 
029 1 |a AU@  |b 000053278261 
029 1 |a AU@  |b 000060583604 
029 1 |a AU@  |b 000065427969 
029 1 |a AU@  |b 000067110343 
029 1 |a DEBBG  |b BV040901506 
029 1 |a DEBSZ  |b 378288105 
029 1 |a DEBSZ  |b 381375463 
029 1 |a DEBSZ  |b 431115257 
029 1 |a NZ1  |b 14230864 
035 |a (OCoLC)773812330  |z (OCoLC)792941412  |z (OCoLC)857251287  |z (OCoLC)900603932  |z (OCoLC)949742977  |z (OCoLC)1005743895  |z (OCoLC)1062919120  |z (OCoLC)1086979190  |z (OCoLC)1111020057  |z (OCoLC)1112508443  |z (OCoLC)1113203123  |z (OCoLC)1113617458  |z (OCoLC)1129353743  |z (OCoLC)1152978675  |z (OCoLC)1162687836  |z (OCoLC)1192339579  |z (OCoLC)1240538491 
037 |a CL0500000135  |b Safari Books Online 
050 4 |a QA76.76.C672  |b K47 2011 
072 7 |a COM  |x 012040  |2 bisacsh 
072 7 |a COM  |x 046100  |2 bisacsh 
072 7 |a UY.  |2 bicssc 
082 0 4 |a 794.81526  |2 23 
049 |a UAMI 
100 1 |a Kerfs, Jeremy. 
245 1 0 |a Beginning Android tablet games programming /  |c Jeremy Kerfs. 
246 3 0 |a Android tablet games programming 
260 |a [Berkeley, California] :  |b Apress,  |c Ã2011. 
300 |a 1 online resource (xi, 187 pages) :  |b color illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file 
347 |b PDF 
588 0 |a Online resource; title from PDF title page (EBSCO, viewed November 29, 2017). 
505 0 0 |t Setting Up Android 3.0 Java Development --  |t Creating Simple Games with Sprites and Movement --  |t Gathering User Input --  |t Adding Sound Effects, Music, and Video --  |t One-Player Game with Obstacles --  |t A Ball and Paddle Game --  |t Building a Two-Player Game --  |t A One-Player Strategy Game --  |t A One-Player Strategy Game --  |t Publishing the Game. 
520 |a Android games programmers now haveÆthe power to write games for Android tablets. Beginning Android Tablet Games Programmingĕxplains how to enhance your Android games using the new tablet interface and the additional screen estate. You'll learn how to bring yourÆprogramming skillsŭp to date and intoă world where touch screens, games physics, andărtificial intelligenceÆcome together in new and surprising ways. Beginning Android Tablet Games Programming shows how to quickly and easily set up an Android development environment--in no time at all, you'll beÆprogramming away. You'll begin with some simple games using sprites and choreographed movement. Next, you'll learn how to handle user input inÆthe modernăge of touch screens and motion. Along the way, you'll discover how to use that extra screen space on a tablet to provide more relaxed and more interesting userĭnteractions in your games. You'll learn how to use sound and music, for instance, to make your application menus more user-friendly. The Android operating system has recently acquired multicore functionality to meet the demands of multicore devices now entering the tablet market.ÆWith Beginning Android Tablet Games Programming, Æyou'll discover how toÆharness thatÆnew powerÆwith your games programmingÆthrough moreÆprocess-demanding and fun techniques, including physics modeling, rich game world representation, artificial intelligence, and multiplayer interactions.Æ Throughout each chapter of Beginning Android Tablet Games Programming, you'll find code that you can add or adapt to your own games to create the components you want. You can also work upÆto wrapping everything together into a complete Mario-type example game. Finally, when you have your first games ready, Ælearn how developers have released their games and made a profit. You'll find tips on how to presentÆyour games in the Android and other application markets, andă solidăpproach to games marketing and monetization. 
542 |f Copyright à Apress  |g 2011 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
630 0 0 |a Android (Electronic resource) 
630 0 7 |a Android (Electronic resource)  |2 blmlsh 
630 0 7 |a Android (Electronic resource)  |2 fast  |0 (OCoLC)fst01776064 
650 0 |a Video games  |x Programming. 
650 0 |a Tablet computers  |x Programming. 
650 0 |a Application software  |x Development. 
650 6 |a Jeux d'ordinateur  |x Programmation. 
650 6 |a Tablettes Đelectroniques  |x Programmation. 
650 6 |a Logiciels d'application  |x DĐeveloppement. 
650 7 |a COMPUTERS  |x Programming  |x Games.  |2 bisacsh 
650 7 |a COMPUTERS  |x Operating Systems  |x Android.  |2 bisacsh 
650 7 |a Informatique.  |2 eclas 
650 7 |a Application software  |x Development.  |2 fast  |0 (OCoLC)fst00811707 
650 7 |a Video games  |x Programming.  |2 fast  |0 (OCoLC)fst00872114 
776 0 8 |i Print version:  |a Kerfs, Jeremy.  |t Beginning Android tablet games programming.  |d [Berkeley, California] : Apress, Ã2011  |w (DLC) 2012405362 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781430238522/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Askews and Holts Library Services  |b ASKH  |n AH26832449 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL883798 
938 |a ebrary  |b EBRY  |n ebr10524674 
938 |a EBSCOhost  |b EBSC  |n 1173685 
938 |a YBP Library Services  |b YANK  |n 7361870 
994 |a 92  |b IZTAP