Cargando…

Usability engineering : scenario-based development of human-computer interaction /

You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Rosson, Mary Beth, Carroll, John M. (John Millar), 1950- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Fancisco : Morgan Kaufmann Publishers, ©2002.
Colección:Morgan Kaufmann series in interactive technologies.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ma 4500
001 OR_ocn765142420
003 OCoLC
005 20231017213018.0
006 m o d
007 cr zn|||||||||
008 030709s2002 caua ob 001 0 eng d
040 |a B24X7  |b eng  |e pn  |c B24X7  |d OCLCQ  |d OKU  |d OCLCO  |d OCLCQ  |d OCLCF  |d DKDLA  |d OCLCQ  |d AGLDB  |d LIV  |d LND  |d OCLCQ  |d COO  |d LEAUB  |d M8D  |d OCLCQ  |d BRF  |d OCLCO  |d CNNOR  |d OCLCO  |d OCLCA  |d OCLCQ  |d OCLCO 
019 |a 1038394497 
020 |a 9781558607125 
020 |a 1558607129 
020 |a 9780080520308 
020 |a 0080520308 
020 |z 1558607129  |q (alk. paper) 
029 1 |a AU@  |b 000053222981 
035 |a (OCoLC)765142420  |z (OCoLC)1038394497 
037 |a 97097:97097  |b Elsevier Science & Technology  |n http://www.sciencedirect.com 
050 4 |a QA76.9.H85  |b R67 2002b 
072 7 |a COM  |x 034000  |2 bisacsh 
072 7 |a COM  |x 079010  |2 bisacsh 
080 |a 518.82 
082 0 4 |a 004/.01/9  |2 21 
084 |a 54.59  |2 bcl 
049 |a UAMI 
100 1 |a Rosson, Mary Beth. 
245 1 0 |a Usability engineering :  |b scenario-based development of human-computer interaction /  |c Mary Beth Rosson, John M. Carroll. 
260 |a San Fancisco :  |b Morgan Kaufmann Publishers,  |c ©2002. 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Morgan Kaufmann series in interactive technologies 
500 |a Title from title screen. 
504 |a Includes bibliographical references and index. 
505 0 |a Scenario-based usability engineering -- Analyzing requirements -- Activity design -- Information design -- interaction design -- Prototyping -- Usability evaluation -- User documentation -- Emerging paradigms for user interaction -- Usability engineering in practice. 
520 |a You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product? Usability Engineering: Scenario-Based Development of Human-Computer Interaction is a radical departure from traditional books that emphasize theory and address experts. This book focuses on the realities of product development, showing how user interaction scenarios can make usability practices an integral part of interactive system development. As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product. * Written by prominent HCI educators who understand how to teach usability practices to students and professional developers. * Interleaves HCI theory and concepts with a running case study demonstrating their application. * Gradually elaborates the case study to introduce increasingly sophisticated usability engineering techniques. * Analyzes usability issues in realistic scenarios that describe existing or envisioned systems from the perspective of one or more users. * Emphasizes the real world of usability engineering-a world in which tradeoffs must be weighed and difficult decisions made to achieve desired results. * Includes a companion Web site which provides additional case studies in a multimedia format, along with a Java application for creating and editing scenarios. This site also provides instructors with sample syllabi, lecture slides and notes, in-class exercises, solutions to textbook exercises, additional project ideas, and links to other HCI resources. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Human-computer interaction. 
650 0 |a Human beings. 
650 0 2 |a Humans 
650 1 2 |a User-Computer Interface 
650 2 |a Attitude to Computers 
650 6 |a Interaction personne-ordinateur. 
650 6 |a Êtres humains. 
650 7 |a Homo sapiens (species)  |2 aat 
650 7 |a COMPUTERS  |x Interactive & Multimedia.  |2 bisacsh 
650 7 |a COMPUTERS  |x Social Aspects  |x Human-Computer Interaction.  |2 bisacsh 
650 7 |a Human-computer interaction  |2 fast 
650 7 |a Internet (impactos sociais)  |2 larpcal 
650 7 |a Interface homem-computador.  |2 larpcal 
650 7 |a Engenharia de programação.  |2 larpcal 
700 1 |a Carroll, John M.  |q (John Millar),  |d 1950-  |4 aut 
830 0 |a Morgan Kaufmann series in interactive technologies. 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781558607125/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Books 24x7  |b B247  |n bks00002849 
994 |a 92  |b IZTAP