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|a Dunn, Fletcher.
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|a 3D math primer for graphics and game development /
|c Fletcher Dunn, Ian Parberry.
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246 |
3 |
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|a Three-D math primer for graphics and game development
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250 |
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|a 2nd ed.
|
260 |
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|a Boca Raton, FL :
|b A K Peters/CRC Press,
|c ©2011.
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300 |
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|a 1 online resource (xxi, 824 pages) :
|b color illustrations
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336 |
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|a "This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
|
504 |
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|a Includes bibliographical references and index.
|
505 |
0 |
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|a 1. Cartesian coordinate systems -- 2. Vectors -- 3. Multiple coordinate spaces -- 4. Introduction to matrices -- 5. Matrices and linear transformations -- 6. More on matrices -- 7. Polar coordinate systems -- 8. Rotation in three dimensions -- 9. Geometric primitives -- 10. Mathematical topics from 3D graphics -- 11. Mechanics 1 : linear kinematics and calculus -- 12. Mechanics 2 : linear and rotational dynamics -- 13. Curves in 3D -- 14. Afterword.
|
542 |
|
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|f Copyright © A K Peters/CRC Press 2012
|g 2012
|
590 |
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Computer graphics.
|
650 |
|
0 |
|a Video games
|x Programming.
|
650 |
|
0 |
|a Computer science
|x Mathematics.
|
650 |
|
6 |
|a Infographie.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
6 |
|a Informatique
|x Mathématiques.
|
650 |
|
7 |
|a computer graphics.
|2 aat
|
650 |
|
7 |
|a COMPUTERS
|x Programming
|x Games.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Image Processing.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Digital Media
|x Graphics Applications.
|2 bisacsh
|
650 |
|
7 |
|a PHOTOGRAPHY
|x Techniques
|x Digital.
|2 bisacsh
|
650 |
|
7 |
|a TECHNOLOGY & ENGINEERING
|x Imaging Systems.
|2 bisacsh
|
650 |
|
7 |
|a Video games
|x Programming
|2 fast
|
650 |
|
7 |
|a Computer graphics
|2 fast
|
650 |
|
7 |
|a Computer science
|x Mathematics
|2 fast
|
700 |
1 |
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|a Parberry, Ian.
|
776 |
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