Cargando…

Beginning Flash, Flex, and AIR development for mobile devices /

Provides information on creating Flash-driven mobile applications, covering such topics as multitouch interactions, debugging, Filesystem, working with audio and video, and utilizing device features.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Anderson, Jermaine G.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis, IN : John Wiley & Sons, ©2012.
Colección:Wrox beginning guides.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ma 4500
001 OR_ocn761720590
003 OCoLC
005 20231017213018.0
006 m o d
007 cr |n|||||||||
008 111031s2012 inua o 001 0 eng d
040 |a AZU  |b eng  |e pn  |c AZU  |d COO  |d YDXCP  |d B24X7  |d OCLCQ  |d UMI  |d OCLCO  |d OCLCQ  |d DEBSZ  |d OCLCQ  |d DKDLA  |d OCLCQ  |d OCLCF  |d OCLCQ  |d LIV  |d OCLCQ  |d OCLCO  |d CEF  |d INT  |d AU@  |d OCLCQ  |d OCLCO  |d OCLCQ  |d BRF  |d OCLCO  |d UKAHL  |d OCLCQ  |d OCLCO 
019 |a 779881843  |a 795224955  |a 884350424  |a 1044321079  |a 1056405583  |a 1059035930  |a 1060848142  |a 1073065422  |a 1083233911  |a 1097119381 
020 |a 9780470948156  |q (pbk.) 
020 |a 0470948159  |q (pbk.) 
020 |a 9781118193341  |q (ebk) 
020 |a 1118193342  |q (ebk) 
020 |a 9781118193358  |q (ebk) 
020 |a 1118193350  |q (ebk) 
020 |a 9781118193365  |q (ebk) 
020 |a 1118193369  |q (ebk) 
024 8 |a 9786613306678 
029 1 |a AU@  |b 000053044626 
029 1 |a DEBBG  |b BV040901257 
029 1 |a DEBSZ  |b 378284878 
029 1 |a DEBSZ  |b 381372936 
035 |a (OCoLC)761720590  |z (OCoLC)779881843  |z (OCoLC)795224955  |z (OCoLC)884350424  |z (OCoLC)1044321079  |z (OCoLC)1056405583  |z (OCoLC)1059035930  |z (OCoLC)1060848142  |z (OCoLC)1073065422  |z (OCoLC)1083233911  |z (OCoLC)1097119381 
037 |a CL0500000143  |b Safari Books Online 
050 4 |a TK5103.2  |b .A537 2012eb 
082 0 4 |a 006.7  |2 23 
049 |a UAMI 
100 1 |a Anderson, Jermaine G. 
245 1 0 |a Beginning Flash, Flex, and AIR development for mobile devices /  |c Jermaine G Anderson. 
246 3 0 |a Flash, Flex, and AIR development for mobile devices 
260 |a Indianapolis, IN :  |b John Wiley & Sons,  |c ©2012. 
300 |a 1 online resource (xxvi, 373 pages) :  |b color illustrations. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Wrox beginning guides 
588 0 |a Print version record. 
505 0 0 |g Machine generated contents note:  |g ch. 1  |t Introduction to Flash, Flex, and Air --  |t Adobe Flash --  |t Flash on Mobile Devices --  |t ActionScript 3.0 --  |t ECMAScript --  |t Key Concepts --  |t Flex Framework --  |t Flex 4.5.1 --  |t MXML --  |t Spark Library Components --  |t Data Binding --  |t Flex Mobile Application Structure --  |t Considerations for Mobile Development --  |t Adobe AIR --  |t Summary --  |g ch. 2  |t Getting Started --  |t Using Flash Builder 4.5.1 --  |t Working with Workspaces --  |t Using the Flash Perspective --  |t Using the Flash Debug Perspective --  |t Using the Source and Design Views --  |t Creating a Mobile Project Using Flash Builder --  |t Creating a Hello World App Example --  |t Defining Run Configurations --  |t Running Mobile Applications on the Desktop --  |t Running Mobile Applications on the Device --  |t Summary --  |g ch. 3  |t Building Air Applications for Android, Blackberry, and IOS Devices --  |t AIR Application Descriptor Files --  |t Setting Properties in the AIR Application Descriptor File --  |t Manually Editing the Application Descriptor File for the Hello World App --  |t BlackBerry Tablet OS Configuration --  |t Packaging for Google Android --  |t Packaging for Apple IOS --  |t Packaging for BlackBerry Tablet OS --  |t Updating AIR Applications --  |t Retrieving Details from the Application Descriptor File --  |t Using the Version Number --  |t Summary --  |g ch. 4  |t Touch, Multitouch, and Gestures --  |t Multitouch Interactions --  |t Determining Touch Input Support --  |t Creating a Multitouch and Gestures App Example --  |t Touch Event Handling --  |t Registering Touch Events on Interactive Objects --  |t Determining the Supported Touch Points --  |t Gesture Interactions --  |t Determining Which Gestures Are Supported on a Device --  |t Gesture Events and Event Handling --  |t Registering Gesture Events on Interactive Objects --  |t Handling Gesture Events --  |t Utilizing the Multitouch Panel in Device Central --  |t Summary --  |g ch. 5  |t Developing for Multiple Screen Sizes --  |t Considerations for Multiple Screen Sizes --  |t Pixel Density --  |t Utilizing Device DPI --  |t Adapting Content to Stage Size --  |t Using the StageScaleMode and StageAlign Classes --  |t Handling Stage Resize Events --  |t Creating the Sprite Layout App Example --  |t Handling Device Orientation --  |t Using the StageOrientation Class --  |t Using the StageOrientationEvent Class --  |t Using Layouts in Flex --  |t Aligning Items in Group Containers --  |t Summary --  |g ch. 6  |t Debugging Applications --  |t Setting Breakpoints --  |t Global Error Handling --  |t Handling Uncaught Errors --  |t Try ... Catch Statements --  |t Stepping through Code --  |t Summary --  |g ch. 7  |t Working with the Filesystem --  |t Reading from the Filesystem --  |t File and FileStream Classes --  |t Creating a Files Explorer App Example --  |t Modifying Files and Filesystems --  |t Creating New Files and Directories --  |t Utilizing Browse Dialogs --  |t Opening a Single File --  |t Opening Multiple Files --  |t Saving a Single File to a Location --  |t Summary --  |g ch. 8  |t Working with Data --  |t Detecting Changes in Network Availability --  |t Retrieving Data with URLRequest --  |t Monitoring the URLRequest Object --  |t Creating the Maintaining Data App Example --  |t Using SQLite for Storing Data --  |t Creating a SQLite Database --  |t Summary --  |g ch. 9  |t Working with Audio and Video --  |t Introducing the Open Source Media Framework --  |t Creating a URLResource Object --  |t Creating a MediaElement Object --  |t Media Traits --  |t Using the MediaTraitType Class to Identify Traits --  |t Using the MediaPlayer to Play Media Elements --  |t Using the MediaPlayerSprite Class to Play Media Resources --  |t Handling Trait Events --  |t Using an AudioEvent Object --  |t Using the Flex OSMF Wrapper --  |t Using the VideoPlayer Component --  |t Creating a MediaPlayer Example --  |t Summary --  |g ch. 10  |t Utilizing Device Features --  |t Using the Device's Camera --  |t Using the CameraUI Class --  |t Creating a Camera App Example --  |t Capturing Sound Using the Device's Microphone --  |t Using the Microphone Class --  |t Using the SampleDataEvent Class --  |t Creating a Microphone App Example --  |t Utilizing the Device's Web Controller --  |t Using the StageWebView Class --  |t Creating a Browser App Example --  |t Utilizing the Device's Geolocation Sensor --  |t Using the Geolocation Class --  |t Using the GeolocationEvent Class --  |t Creating a Geolocation App Example --  |t Summary. 
520 |a Provides information on creating Flash-driven mobile applications, covering such topics as multitouch interactions, debugging, Filesystem, working with audio and video, and utilizing device features. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
630 0 0 |a Flash (Computer file) 
630 0 0 |a Flex (Computer file) 
630 0 7 |a Flash (Computer file)  |2 blmlsh 
630 0 7 |a Flex (Computer file)  |2 blmlsh 
630 0 7 |a Flash (Computer file)  |2 fast 
630 0 7 |a Flex (Computer file)  |2 fast 
650 0 |a Mobile communication systems. 
650 0 |a ActionScript (Computer program language) 
650 0 |a Application software  |x Development. 
650 6 |a Radiocommunications mobiles. 
650 6 |a ActionScript (Langage de programmation) 
650 6 |a Logiciels d'application  |x Développement. 
650 7 |a ActionScript (Computer program language)  |2 fast 
650 7 |a Application software  |x Development  |2 fast 
650 7 |a Mobile communication systems  |2 fast 
776 0 8 |i Print version:  |z 9780470948156  |w (OCoLC)759103959 
830 0 |a Wrox beginning guides. 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781118193341/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Askews and Holts Library Services  |b ASKH  |n AH21627577 
938 |a Books 24x7  |b B247  |n bks00044947 
938 |a YBP Library Services  |b YANK  |n 7209576 
994 |a 92  |b IZTAP