Tabla de Contenidos:
  • Preface; What You Need; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Content Updates; December 16, 2011; Chapter 1. Build a Mintronics: MintDuino; Build the Power Supply; Power the Microcontroller; Getting Ready to Program; Chapter 2. The MintDuino Reflex Game; Chapter 3. Subtask 1: Light an LED; Start Building; Upload Your First Sketch; Chapter 4. Subtask 2: Randomly Light an LED; The Game Takes Shape; Chapter 5. Subtask 3: Light an LED with a Pushbutton; Light the LED; Chapter 6. Subtask 4: Add Buttons and LEDs
  • Light LEDs for Each PlayerChapter 7. Subtask 5: Program the Game; The Final Sketch; Conclusion