Adobe After Effects CS5 : visual effects and compositing : studio techniques /
This is the only book on the market to focus exclusively on the creation of visual effects for After Effects users, and is a one-stop resource for anyone who wants in-depth explanations that demystify the realm of visual effects and how they were created, thanks to veteran author Mark Christiansen39...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[Place of publication not identified] :
Adobe Press,
©2011.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Cover13;
- Contents
- Foreword
- Introduction
- Section I: Working Foundations
- Chapter 1 Composite in After Effects
- Organization
- Take Control of Settings
- View Panels and Previews
- Effects: Plug-ins and Animation Presets
- Output and the Render Queue
- Assemble the Shot
- Chapter 2 The Timeline
- Organization
- Keyframes and the Graph Editor
- Timeline Panel Shortcuts
- Spatial Offsets
- Motion Blur
- Timing and Retiming
- So Why the Bouncing Ball Again?
- Chapter 3 Selections: The Key to Compositing
- Methods to Combine Layers
- Optics and Edges
- Transparency: Alpha Channels and Edge Multiplication
- Mask Modes
- Combine Selections
- Animated Masks
- Composite With or Without Selections: Blending Modes
- Track Mattes
- Right Tool for the Job
- Chapter 4 Optimize Projects
- Nested Comps, Multiple Projects
- Adjustment and Guide Layers
- Faster! Control the Render Pipeline
- Optimize a Project
- Conclusion
- Section II: Effects Compositing Essentials
- Chapter 5 Color Correction
- Color Correction for Image Optimization
- Levels: Histograms and Channels
- Curves: Gamma and Contrast
- Hue/Saturation: Color and Intensity
- Color Look Development
- Color Matching
- Conclusion
- Chapter 6 Color Keying
- Procedural Mattes
- Linear Keyers and Hi-Con Mattes
- Color Keying: Greenscreen, Bluescreen
- Keylight for Color Keying
- Fine Tuning and Problem Solving
- Shoot for the Perfect Matte
- Conclusion
- Chapter 7 Rotoscoping and Paint
- Roto Brush
- The Articulated Matte
- Refined Mattes
- Deformation
- Paint and Cloning
- Alternatives
- Chapter 8 Effective Motion Tracking
- Point Tracker
- Track a Scene
- Smooth a Camera Move
- Planar Tracker: mocha-AE
- Track Roto/Paint
- 3D Tracking
- Chapter 9 The Camera and Optics
- Cameras: Virtual and Real
- 3D
- Camera and Story
- Depth of Focus
- Grain
- Lens Optics and Looks
- Conclusion
- Chapter 10 Expressions
- What Expressions Are
- Creating Expressions
- The Language of Expressions
- Linking an Effect Parameter to a Property
- Using a Layer8217;s Index
- Looping Keyframes
- Using Markers
- Time Remapping Expressions
- Layer Space Transforms
- Color Sampling and Conversion
- Extra Credit
- Conclusion
- Chapter 11 Advanced Color Options and HDR
- Dynamic Range: Bit Depth and Film
- Color Realism: Linear HDRI
- Color Fidelity: Management, Depth, LUTs
- Conclusion
- Section III: Creative Explorations
- Chapter 12 Light
- Source and Direction
- Color Looks
- Source, Reflection, and Shadow
- Multipass 3D Compositing
- Chapter 13 Climate and the Environment
- Particulate Matter
- Sky Replacement
- Fog, Smoke, and Mist
- Billowing Smoke
- Wind and Ambience
- Precipitation
- Chapter 14 Pyrotechnics: Heat, Fire, Explosions
- Firearms
- Energy Effects
- Heat Distortion
- Fire
- Explosions
- In a Blaze of Glory
- Index
- A
- B
- C
- D
- E
- F
- G
- H
- I
- J
- K
- L
- T$28.