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Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines /

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: McDermott, Wes
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; London : Focal, ©2011.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Getting to know the iDevice Hardware and Unity iOS
  • Creating game objects using modo : Tater and Thumper
  • Understanding textures and UV maps
  • Creating game objects using modo : Training trash yard
  • Animation using Blender : Rigging Tater
  • Animation using Blender : IK and basic animation
  • Animation using Blender : Advanced animation
  • Creating lightmaps using Beast
  • Working with game assets in Unity iOS
  • Bonus resources.