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|a Building web apps for Google TV /
|c Andres Ferrate [and others].
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|a Building web applications for Google TV
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|a 1st ed.
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|a Sebastopol, CA :
|b O'Reilly,
|c ©2011.
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300 |
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|a 1 online resource (xiv, 97 pages) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
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|a text file
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|a Includes bibliographical references.
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|a Print version record.
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|a Table of Contents; Foreword; Preface; About This Book; This Book's Target Audience; This Book's Scope; Prerequisites; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgments; Chapter 1. Introducing Google TV; Under the Hood: So What's in There?; Android; Google Chrome 5.0; Flash 10.1 Beta; User Interface; A New Target Device; It's More Than Just a Big Monitor; Input Devices (or How to Control That Google TV); Remember When ... ; An Emerging Opportunity for Developers; Just the Facts; Working with the Open Web; A Web App Is Worth a Thousand ...
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|a YouTube LeanbackMeegenius; Flixster; The Next Killer App; Chapter 2. Getting Started; What Makes a Compelling App?; Compelling Content; A Low Learning Curve; Clear Visual Cues; TV-friendly Navigation; What You'll Need; Background Knowledge; HMTL5; Flash; Books; Tools; Writing Code; Working with Images; Developing with Flash; Hosting Web Apps; The 10-Foot Experience; Environment; Mind-set; Interaction; Chapter 3. Designing the 10-Foot User Interface; Focus on Design First, Implementation Second; Learn from Other 10-Foot User Experiences; Fundamentals of the 10-Foot User Interface.
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|a Reference: User Interface ElementsUnderstand Your Users; Common Interface Elements; Layout; Main Attraction; Embedded Main Attraction; Transparent Overlays; Navigation; Scrolling; Typefaces and Graphics; Text; Visual and Audio Cues; Chapter 4. Coding for the Leanback UI; Working with the Google Chrome Browser on a TV Display; Window Size and Overscan; How Overscan Impacts Design; Dealing with Ovescan; Webkit Extensions for HTML5; Google TV's User Agent String; Migrating an Existing Website; Adding Keyboard Navigation; Autozoom Considerations; Scrolling and Paging Content.
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|a Content Sizing for Fonts and ImagesWorking with HTML5; Audio and Video; CSS3 Flexible Box Model; display: -webkit-box; -webkit-box-orient; -webkit-box-flex; Relevant CSS3 Properties; Animations and Transitions; -webkit-transition; webkitTransitionEnd event; -webkit-animation; webkitAnimationEnd event; -webkit-transform; Presentation Enhancements; -webkit-box-shadow; border-radius; Chapter 5. Developing Your Web App; Putting a UI Together; Navigation; A Regular Grid; Nearest Neighbor Navigation; Mouse and Keyboard; Full-Page Navigation; Segmented Pages; Unified Navigation; Input Controls.
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|a Handling Special KeysMedia Keys; The Back Key; Controls; Menu Bars; Paging Content; Horizontal Scrolling; Vertical Scrolling; Multiple Pages; Chapter 6. Tuning, Delivering, and Protecting Video Content; Video Basics; Embedding Video with HTML5 in Google Chrome; The Markup; Container Formats and Codecs; Encoding, Tuning, and All That; Embedding Video Using the Flash Player Plug-in in Google Chrome; The Markup; Container Formats and Codecs; Encoding and Tuning Guidelines; Video Player and Rendering Optimization; Video Delivery Guidelines; Video Player and Rendering Optimizations.
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|a By integrating the Web with traditional TV, Google TV offers developers an important new channel for content. But creating apps for Google TV requires learning some new skills--in fact, what you may already know about mobile or desktop web apps isn't entirely applicable. Building Web Apps for Google TV will help you make the transition to Google TV as you learn the tools and techniques necessary to build sophisticated web apps for this platform. This book shows you how Google TV works, how it fits into the web ecosystem, and what the opportunities are for delivering rich content to millions of h.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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630 |
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|a Google TV (Digital media receiver)
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630 |
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7 |
|a Google TV (Digital media receiver)
|2 blmlsh
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650 |
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0 |
|a Application software
|x Development.
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650 |
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0 |
|a Digital video.
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650 |
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0 |
|a Streaming technology (Telecommunications)
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650 |
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0 |
|a Multimedia systems.
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650 |
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2 |
|a Webcasts as Topic
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650 |
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6 |
|a Logiciels d'application
|x Développement.
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650 |
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6 |
|a Vidéo numérique.
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650 |
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6 |
|a En continu (Télécommunications)
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|a Multimédia.
|
650 |
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7 |
|a COMPUTERS
|x Digital Media
|x General.
|2 bisacsh
|
650 |
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7 |
|a COMPUTERS
|x Interactive & Multimedia.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Web
|x Site Design.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Web
|x User Generated Content.
|2 bisacsh
|
650 |
|
7 |
|a Application software
|x Development
|2 fast
|
650 |
|
7 |
|a Digital video
|2 fast
|
650 |
|
7 |
|a Multimedia systems
|2 fast
|
650 |
|
7 |
|a Streaming technology (Telecommunications)
|2 fast
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700 |
1 |
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|a Ferrate, Andres.
|
776 |
0 |
8 |
|i Print version:
|t Building web apps for Google TV.
|b 1st ed.
|d Sebastopol, CA : O'Reilly, ©2011
|z 9781449304577
|w (OCoLC)713182789
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