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|a 978-1-4302-3219-3
|b Springer
|n http://www.springerlink.com
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|a TK6570.M6
|b C36 2011
|
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|a 004.16/7
|2 23
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|a UAMI
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100 |
1 |
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|a Cameron, Rob.
|
245 |
1 |
0 |
|a Pro Windows Phone 7 development /
|c Rob Cameron.
|
260 |
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|a [Berkeley, Calif.] :
|b Apress ;
|a New York :
|b Distributed to the Book trade worldwide by Springer Science+Business Media,
|c ©2011.
|
300 |
|
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|a 1 online resource (xvi, 464 pages) :
|b illustrations
|
336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
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|a online resource
|b cr
|2 rdacarrier
|
347 |
|
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|a text file
|
347 |
|
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|b PDF
|
520 |
|
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|a Presents information on creating Windows Phone 7 applications with Silverlight, .NET, XNA Framework, Visual Studio, and Expression Blend.
|
588 |
0 |
|
|a Print version record.
|
505 |
0 |
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|a Title Page; Copyright Page; Contents at a Glance; Table of Content; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Who This Book Is For; How This Book Is Structured; Prerequisites; Downloading the Code; Contacting the Author; CHAPTER 1 Introduction to Windows Phone 7and Marketplace; Why Should I Care?; Smartphone Growth; Is Microsoft Committed?; Current Microsoft Developers; Non-Microsoft Developers; The Mobile Market; Windows Phone 7 Platform Overview; Phone Design Philosophy; Hardware Capabilities; Software Capabilities; Windows Phone Developer Tools.
|
505 |
8 |
|
|a Silverlight Tools and Framework OverviewSilverlight for Windows Phone; Hello Silverlight for Windows Phone; Visual Studio 2010 Tour; Expression Blend 4 for Windows Phone Tour; XNA Game Studio and Framework Overview; Hello XNA for Windows Phone; Game Content; The Game Loop; Fixed-Step Game Loop; Variable-Step Game Loop; Implement the Game; AppHub and the Windows Marketplace for Mobile; Windows Phone Marketplace Registration; Submitting Applications to Marketplace; Making Money; Marketing Matters; Bing Visual Search for Windows Phone 7; Windows Phone Marketplace on the PC.
|
505 |
8 |
|
|a Marketplace on the DeviceSupported Business Models; Search, Browse, and Discover Applications; Application and Game Updates; Connecting with Your End Users; Stay Connected to Users via Live Tiles; Temp Users to Purchase with Try Before You Buy; Limiting Distribution of Applications; Deploy an Application to Your Phone for Testing; Limit Availability to Beta Testers; Enterprise Applications in Marketplace; Conclusion; CHAPTER 2 Silverlight User InterfaceDevelopment; Designing for Windows Phone 7; Design Approach; Design Resources; Windows Phone Design System -- Codename Metro.
|
505 |
8 |
|
|a UI Design and Interaction Guide for Windows Phone 7Application Icons; Design Templates for Windows Phone 7; Designer and Developer Mechanics; User Interface Development in Visual Studio 2010; WMAppManifest.xml File; Anatomy of a WP7 Application; Configuration Settings Service; The Default App() Constructor; Application UnhandledException Event; Anatomy of a PhoneApplicationPage; Orientation; SystemTray; Application Bar; Page Navigation; NavigationService; OnNavigated Overrides; .NET Framework for Silverlight; XAML Overview; Importing a .NET Class into XAML; Programming XAML.
|
505 |
8 |
|
|a Key Silverlight UI Base ClassesGraphics Primitives; Controls; User Interface Development with Expression Blend 4; Layout System; Canvas; StackPanel; Grid; Layout Controls Sample and Blend Behaviors; Behaviors Overview; Layout Controls; Layout Tips; Data Binding; Demo Live Data; Element Data Binding; Object Data Binding; XML Data Binding; Sample Data; Control Styling; Control Templates; Edit Template Menu Item; Edit Additional Templates; ListBox Customization; Button Customization; Animation Fundamentals; Creating an Animation Storyboard; Creating Animations in Blend.
|
542 |
|
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|f Copyright © Apress
|g 2011
|
590 |
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
630 |
0 |
0 |
|a Windows phone (Computer file)
|
630 |
0 |
0 |
|a Silverlight (Electronic resource)
|
630 |
0 |
7 |
|a Windows phone (Computer file)
|2 blmlsh
|
630 |
0 |
7 |
|a Silverlight (Electronic resource)
|2 blmlsh
|
630 |
0 |
7 |
|a Silverlight (Electronic resource)
|2 fast
|0 (OCoLC)fst01792639
|
630 |
0 |
7 |
|a Windows phone (Computer file)
|2 fast
|0 (OCoLC)fst01796042
|
630 |
0 |
7 |
|a Windows phone (Computer software)
|2 sears
|
630 |
0 |
7 |
|a Silverlight (Electronic resource)
|2 sears
|
650 |
|
0 |
|a Smartphones
|x Programming.
|
650 |
|
0 |
|a Application software
|x Development.
|
650 |
|
0 |
|a Mobile computing
|x Programming.
|
650 |
|
6 |
|a Téléphones intelligents
|x Programmation.
|
650 |
|
6 |
|a Logiciels d'application
|x Développement.
|
650 |
|
6 |
|a Informatique mobile
|x Programmation.
|
650 |
|
7 |
|a COMPUTERS
|x Computer Literacy.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Computer Science.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Data Processing.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Hardware
|x General.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Information Technology.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Machine Theory.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Reference.
|2 bisacsh
|
650 |
|
7 |
|a Informatique.
|2 eclas
|
650 |
|
7 |
|a Application software
|x Development.
|2 fast
|0 (OCoLC)fst00811707
|
650 |
|
7 |
|a Cellular telephones
|x Computer software.
|2 sears
|
650 |
|
7 |
|a Application software
|x Design.
|2 sears
|
776 |
0 |
8 |
|i Print version:
|a Cameron, Rob.
|t Pro Windows Phone 7 development.
|d [Berkeley, Calif.] : Apress ; New York : Distributed to the book trade worldwide by Springer Science+Business Media, ©2011
|z 9781430232193
|w (OCoLC)630509542
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781430232193/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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