Android apps for absolute beginners /
Provides information and practical examples on creating Android applications, covering such topics as screen layout design, UI elements, graphic resources, adding interactivity, content providers, and intents and intent filters.
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[Berkeley, Calif.] : New York :
Apress ; Distributed to the Book trade by Springer Science + Business Media,
©2011.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; The Target: The Programming Neophyte; The Weapon: Android, the Innovative Mobile Code Environment; How This Book Is Organized; The Formula for Success; Required Software, Materials, and Equipment; Chapter 1: Preliminary Information: Before We Get Started; Some History: What Is Android?; Advantage Android: How Can Android Benefit Me?; The Scope of This Book; Preparing for Liftoff: SDK Tools to Download; Summary.
- Chapter 2: What's Next? Our Road AheadYour Android Development IDE; Java, XML, and How Android Works; The Android Application Framework; Screen Layout Design; User Interface Design; Graphics and Animation Design; Interactivity; Content Providers; Intents and Intent Filters; The Future of Android; Summary; Chapter 3: SeHing Up Your Android Development Environment; Installing Java, Eclipse, and Android; Updating the Android SDK; Setting Up AVDs and Smartphone Connections; Developing on 64-Bit Computing Platforms; Summary; Chapter 4: Introducing the Android Software Development Platform.
- Understanding Java SE and the Dalvik Virtual MachineThe Directory Structure of an Android Project; Leveraging Android XML (Your Secret Weapon); Using Your Android Application Resources; Launching Your Application: The AndroidManifest.xml File; Creating Your First Android Application; Summary; Chapter 5: Android Framework Overview; The Foundation of OOP: The Object; An Overview of XML; The Anatomy of an Android Application: The APK File; Android Application Components; Android Intent Objects: Messaging for Components; Android Manifest XML: Declaring Your Components; Summary.
- Chapter 6: Screen Layout Design: Views and LayoutsAndroid View Hierarchies; Defining Screen Layouts: Using XML; Summary; Chapter 7: UI Design: Buttons, Menus, and Dialogs; Using Common UI Elements; Using Menus in Android; Adding Dialogs; Summary; Chapter 8: An Introduction to Graphics Resources in Android; Introducing the Drawables; Using Bitmap Images in Android; Creating Animation in Android; Using Transitions; Creating 9-Patch Custom Scalable Images; Playing Video in Your Android Apps; Summary; Chapter 9: Adding Interactivity: Handling UI Events; An Overview of UI Events in Android.
- Handling onClick EventsAndroid Touchscreen Events: onTouch; Touchscreen's Right-Click Equivalent: onLongClick; Keyboard Event Listeners: onKeyUp and onKeyDown; Context Menus in Android: onCreateContextMenu; Controlling the Focus in Android; Summary; Chapter 10: Understanding Content Providers; An Overview of Android Content Providers; Defining a Content Provider; Working with a Database; Summary; Chapter 11: Understanding Intents and Intent Filters; What Is an Intent?; Android Intent Messaging via Intent Objects; Intent Resolution: Implicit Intents & Explicit Intents.