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|a Hawkes, Rob
|q (Robin Andrew)
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|a Foundation HTML5 canvas /
|c Rob Hawkes.
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|a Foundation HTML5 canvas for games and entertainment
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|a Foundation HTML 5 canvas
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|a New York :
|b Friends of ED :
|b Distributed to the Book trade worldwide by Springer Science+Business Media,
|c ©2011.
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|a 1 online resource (xviii, 298 pages) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
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|a Print version record.
|
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|a Includes bibliographical references and index.
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|a Introducing HTML5 -- Foundation JavaScript -- Learning the basics of Canvas -- Pushing Canvas further -- Manipulating images and video -- Making things move -- Implementing advanced animation -- Creating the space bowling game -- Creating the asteroid avoidance game -- Taking things further and the future of Canvas.
|
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|a Foundation HTML5 Canvas: For Games and Entertainment teaches you how to make exciting interactive games and applications using HTML5 canvas. Canvas lets you produce graphics, animations, and applications using HTML5 and JavaScript. It allows you to draw directly within the browser and works perfectly across desktop and mobile devices, like the iPhone and Android. Foundation HTML5 Canvas begins by introducing you to HTML5 and the cool new features that it opens up for you. You are then offered a quick guide to JavaScript programming to get you up to speed. Next up you'll receive a thorough introduction to the canvas element, which teaches you how to draw objects withing the browser with great ease. Once the basics are covered you'll move on to the more advanced features of canvas, including image and video manipulation. You'll also learn how to create realistic animations with the help of some basic physics. Packed with code examples and illustrations, Foundation HTML5 Canvas will have you mastering the basics and help you understand even the most complex topics. In addition, author Rob Hawkes provides clear instruction on how to make two thrilling space-based games. He guides you every step of the way, helping you to quickly put what you have learned into practice --
|c Source other than Library of Congres.
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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630 |
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|a Canvas (Computer file)
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630 |
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7 |
|a Canvas (Computer file)
|2 fast
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650 |
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0 |
|a HTML (Document markup language)
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650 |
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0 |
|a Application software
|x Development.
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650 |
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0 |
|a Video games
|x Programming.
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650 |
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6 |
|a HTML (Langage de balisage)
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650 |
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6 |
|a Logiciels d'application
|x Développement.
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650 |
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6 |
|a Jeux vidéo
|x Programmation.
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650 |
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7 |
|a HTML.
|2 aat
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650 |
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7 |
|a COMPUTERS
|x General.
|2 bisacsh
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650 |
|
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650 |
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|x Programming
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7 |
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|2 fast
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|2 gnd
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|2 gnd
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|2 sears
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650 |
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|a Application software
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|2 sears
|
650 |
|
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|2 sears
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|a computer sciences
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|a Information and Communication Technology (General)
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|a Informatie- en communicatietechnologie (algemeen)
|
776 |
0 |
8 |
|i Print version:
|a Hawkes, Rob.
|t Foundation HTML5 canvas.
|d New York : friends of ED : Distributed to the book trade worldwide by Springer Science+Business Media, ©2011
|z 9781430232919
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