Basics of game design /
This book is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers de...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Moore, Michael E. (Game designer) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boca Raton :
A K Peters/CRC Press,
©2011.
©2011 |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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