Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games.
Unity has brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Masterin...
Clasificación: | Libro Electrónico |
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Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Focal Press
2011.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Game production process
- Asset creation : Maya scenography modeling
- Asset creation : Maya scenography UV mapping
- Asset creation : Maya scenography texturing
- Asset creation : unity scenography importing
- Asset creation : unity scenography creation tools
- Asset creation : advanced shading, lighting, and baking
- Asset creation : Maya character creation
- Asset creation : Maya character UV mapping and texturing
- Asset creation : Maya rigging and skinning and unity animated character importing and implementation
- Unity sound
- Introduction to unity scripting basics and graphical user interface
- Unity triggers
- Unity raycasting
- Unity prefabs and instantiation
- Unity : creating inventory systems
- Health systems, winning, and losing the game
- Unity debugging, optimization, and builds.