Introduction to programming with Greenfoot : object-oriented programming in Java with games and simulations /
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Upper Saddle River, N.J. :
Prentice Hall,
©2010.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Getting to know Greenfoot
- The first program: little crab
- Improving the crab
- more sophisticated programming
- Finishing the crab game
- Interlude 1: Sharing your scenarios
- Making music: an on-screen piano
- Interacting objects: Newton's Lab
- Collision detection: asteroids
- Interlude 2: The Greeps competition
- Creating images and sound
- Simulations
- Additional scenario ideas.