|
|
|
|
LEADER |
00000cam a2200000Ma 4500 |
001 |
OR_ocn733995017 |
003 |
OCoLC |
005 |
20231017213018.0 |
006 |
m o d |
007 |
cr zn||||||||| |
008 |
110606s2011 inua o 001 0 eng d |
010 |
|
|
|a 2011920609
|
040 |
|
|
|a CtWfDGI
|b eng
|e pn
|c STF
|d EBLCP
|d UMI
|d OCLCQ
|d B24X7
|d E7B
|d CDX
|d OCLCQ
|d COO
|d REDDC
|d OCLCQ
|d HEBIS
|d OCLCQ
|d C6I
|d N$T
|d DEBSZ
|d OCLCQ
|d OCLCF
|d OCLCQ
|d AU@
|d OCLCQ
|d LOA
|d CNNOR
|d MOR
|d PIFAG
|d ZCU
|d LIV
|d MERUC
|d OCLCQ
|d OCLCO
|d U3W
|d BRL
|d WRM
|d OCLCQ
|d CEF
|d NRAMU
|d ICG
|d INT
|d VT2
|d WYU
|d UAB
|d A6Q
|d DKC
|d OCLCQ
|d HS0
|d OCLCQ
|d UHL
|d OCLCQ
|d VLY
|d BRF
|d UKCRE
|d OCLCO
|d UKAHL
|d OCLCQ
|d OCLCA
|d OCL
|d OCLCA
|d OCLCO
|d OCLCA
|
016 |
7 |
|
|a 015674017
|2 Uk
|
019 |
|
|
|a 742021001
|a 765144060
|a 769189302
|a 769849275
|a 842962721
|a 889017516
|a 961503533
|a 962613539
|a 965995615
|a 988415574
|a 992068140
|a 1037462027
|a 1037929778
|a 1038614580
|a 1045445665
|a 1055391222
|a 1064015989
|a 1077242965
|a 1081287532
|a 1083584679
|a 1103257491
|a 1129341524
|a 1153001030
|a 1162548707
|a 1192347047
|
020 |
|
|
|a 9781118067987
|q (electronic bk.)
|
020 |
|
|
|a 1118067983
|q (electronic bk.)
|
020 |
|
|
|a 9781118067970
|q (electronic bk.)
|
020 |
|
|
|a 1118067975
|q (electronic bk.)
|
020 |
|
|
|a 9781118067963
|q (electronic bk.)
|
020 |
|
|
|a 1118067967
|q (electronic bk.)
|
020 |
|
|
|z 9780470922446
|q (pbk. ;
|q alk. paper)
|
020 |
|
|
|z 0470922443
|q (pbk. ;
|q alk. paper)
|
020 |
|
|
|a 1283374579
|
020 |
|
|
|a 9781283374576
|
020 |
|
|
|a 9786613374578
|
020 |
|
|
|a 6613374571
|
024 |
8 |
|
|a 9786613374578
|
029 |
1 |
|
|a AU@
|b 000050980542
|
029 |
1 |
|
|a AU@
|b 000053266200
|
029 |
1 |
|
|a CHNEW
|b 000615405
|
029 |
1 |
|
|a DEBBG
|b BV044151036
|
029 |
1 |
|
|a DEBSZ
|b 36847013X
|
029 |
1 |
|
|a DEBSZ
|b 372730183
|
029 |
1 |
|
|a DEBSZ
|b 449224511
|
029 |
1 |
|
|a HEBIS
|b 29153726X
|
029 |
1 |
|
|a HEBIS
|b 299832856
|
029 |
1 |
|
|a NZ1
|b 14257183
|
035 |
|
|
|a (OCoLC)733995017
|z (OCoLC)742021001
|z (OCoLC)765144060
|z (OCoLC)769189302
|z (OCoLC)769849275
|z (OCoLC)842962721
|z (OCoLC)889017516
|z (OCoLC)961503533
|z (OCoLC)962613539
|z (OCoLC)965995615
|z (OCoLC)988415574
|z (OCoLC)992068140
|z (OCoLC)1037462027
|z (OCoLC)1037929778
|z (OCoLC)1038614580
|z (OCoLC)1045445665
|z (OCoLC)1055391222
|z (OCoLC)1064015989
|z (OCoLC)1077242965
|z (OCoLC)1081287532
|z (OCoLC)1083584679
|z (OCoLC)1103257491
|z (OCoLC)1129341524
|z (OCoLC)1153001030
|z (OCoLC)1162548707
|z (OCoLC)1192347047
|
037 |
|
|
|a CL0500000102
|b Safari Books Online
|
050 |
|
4 |
|a QA76.76.C672
|b W58 2011eb
|
072 |
|
7 |
|a GAM
|x 013000
|2 bisacsh
|
082 |
0 |
4 |
|a 794.8/1526
|2 22
|
084 |
|
|
|a DAT 440f
|2 stub
|
084 |
|
|
|a DAT 758f
|2 stub
|
049 |
|
|
|a UAMI
|
100 |
1 |
|
|a Williams, Chris G.
|
245 |
1 |
0 |
|a Professional Windows Phone 7 game development :
|b creating games using XNA Game Studio 4 /
|c Chris G. Williams, George W. Clingerman ; technical editor, Pieter Germishuys.
|
246 |
3 |
0 |
|a Windows Phone 7 game development
|
260 |
|
|
|a Indianapolis, Ind. :
|b Wiley Pub.,
|c ©2011.
|
300 |
|
|
|a 1 online resource (xxvii, 524 pages) :
|b illustrations
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
490 |
1 |
|
|a Wrox professional guides
|
520 |
8 |
|
|a Annotation
|b Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more.
|
505 |
0 |
|
|a PROFESSIONAL Windows® Phone 7 Game Development; CONTENTS; INTRODUCTION; CHAPTER 1: GETTING TO KNOW THE WINDOWS PHONE 7 DEVICE; Minimum Specifications; Chassis Design; Screen Resolution; Phone Features; Capacitive Touch; Sensors; Accelerometer; aGPS; Compass; Light Sensor; Proximity Sensor; Digital Camera; DirectX 9 Acceleration; Face Buttons; Back Button; Start Button; Search Button; QWERTY Keyboard; Software Features; Start and Lock Screens; Hubs; People Hub; Pictures Hub; Music + Video Hub; Games Hub; Marketplace Hub; Office Hub; Other Applications; Summary; CHAPTER 2: GETTING STARTED
|
505 |
8 |
|
|a Getting the Tools You NeedMeeting the System Requirements; Satisfying the Developer Requirements; What You Get; XNA Game Studio 4.0; Creating Your First Project; Spotting Differences Between the Windows Phone Game and Other XNA Game Projects; Setting Up a Windows Phone Device; Using the Windows Phone Emulator; Using Command-Line Options; Summary; CHAPTER 3: ORIENTATION; Device Orientation; Setting Device Orientation; Hardware Scaling; Automatic Rotation; Detecting Device Orientation; Running in Full-Screen Mode; Phone Title-Safe Area; Accelerometer; AccelerometerSample; Summary
|
505 |
8 |
|
|a CHAPTER 4: TOUCH INPUTResponding to Touch Events; Overview of Touch Interfaces; Detecting Touch Input; Detecting Gestures; Tap; DoubleTap; Hold; HorizontalDrag; VerticalDrag; FreeDrag; DragComplete; Flick; Pinch; PinchComplete; Seeing Results; Custom Gestures; Designing for Touch Games; Remember Your Platform; Design for the Right Resolution; Be Consistent and Predictable; The Soft Input Panel (SIP); Summary; CHAPTER 5: GIVE ME YOUR INPUT; Building the Input Management System; Input.cs; GestureDefinition.cs; GameInput.cs; TouchIndicator.cs; TouchIndicatorCollection.cs
|
505 |
8 |
|
|a Using the Input Management SystemActions.cs; Game1.cs; Summary; CHAPTER 6: THE STATE OF THINGS; Game State; Managing Game State; Option 1: Boolean Flags; Option 2: Enumerations; Option 3: Object-Oriented; Handling Multiple Layers of Screens; Phone Hardware Events; Detecting the Back Button; Overriding the Back Button; Game, Interrupted; Notifications and Temporary Interruptions; Game-Stopping Events; Somebody Save Me; Summary; CHAPTER 7: LET THE MUSIC PLAY; Handling Audio; Playing Music with MediaPlayer; Do You Mind? I'm Playing Music Here; Background Music; Song Collections; Visualizations
|
505 |
8 |
|
|a SoundEffectSoundEffectInstance; XACT 3.0; Recording Audio; The Microphone Class; Saving and Retrieving Captured Audio; Summary; CHAPTER 8: PUTTING IT ALL TOGETHER: DRIVE & DODGE; Creating the Game; Screens; Screen.cs; ScreenStateSwitchboard.cs; Title.cs; Sprite.cs; Background.cs; Content; Game1.cs; Text.cs; screenFont.spritefont; Button.cs; The Input Wrapper; GameInput.cs; GestureDefinition.cs; Input.cs; TouchIndicator.cs; TouchIndicatorCollection.cs; Adding Sounds and Music; Music.cs; SoundEffects.cs; More Screens; MainGame.cs; InGameMenu.cs; GameOver.cs; Coding the Main Game Screen; Road.cs
|
546 |
|
|
|a English.
|
590 |
|
|
|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
630 |
0 |
0 |
|a Microsoft XNA (Computer file)
|
630 |
0 |
0 |
|a Windows phone (Computer file)
|
630 |
0 |
7 |
|a Microsoft XNA (Computer file)
|2 blmlsh
|
630 |
0 |
7 |
|a Windows phone (Computer file)
|2 blmlsh
|
630 |
0 |
7 |
|a Microsoft XNA (Computer file)
|2 fast
|
630 |
0 |
7 |
|a Windows phone (Computer file)
|2 fast
|
630 |
0 |
7 |
|a Microsoft XNA (Computer software)
|2 sears
|
630 |
0 |
7 |
|a Windows phone (Computer software)
|2 sears
|
650 |
|
0 |
|a Video games
|x Programming.
|
650 |
|
0 |
|a Video games
|x Design.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
6 |
|a Jeux vidéo
|x Conception.
|
650 |
|
7 |
|a GAMES
|x Video & Electronic.
|2 bisacsh
|
650 |
|
7 |
|a Computer games
|x Design
|2 fast
|
650 |
|
7 |
|a Video games
|x Programming
|2 fast
|
650 |
|
7 |
|a Windows Phone 7
|2 gnd
|
650 |
|
7 |
|a XNA Game Studio 4.0
|2 gnd
|
650 |
|
7 |
|a Computer games
|x Computer software.
|2 sears
|
650 |
|
7 |
|a Computer games
|x Design.
|2 sears
|
700 |
1 |
|
|a Clingerman, George W.
|4 aut
|
700 |
1 |
|
|a Germishuys, Pieter.
|4 edt
|
776 |
0 |
8 |
|i Print version:
|a Williams, Chris G.
|t Professional Windows Phone 7 game development.
|d Indianapolis, IN : Wiley, ©2011
|z 9780470922446
|w (DLC) 2011920609
|w (OCoLC)642840202
|
830 |
|
0 |
|a Wrox professional guides.
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780470922446/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a Askews and Holts Library Services
|b ASKH
|n AH16074677
|
938 |
|
|
|a Books 24x7
|b B247
|n bks00041175
|
938 |
|
|
|a Coutts Information Services
|b COUT
|n 20433894
|c 29.99 GBP
|
938 |
|
|
|a ebrary
|b EBRY
|n ebr10510646
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 359916
|
994 |
|
|
|a 92
|b IZTAP
|