Game physics engine development : how to build a robust commercial-grade physics engine for your game /
Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to t...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Millington, Ian |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Amsterdam ; Boston :
Morgan Kaufmann Publishers,
[2010]
|
Edición: | 2nd ed. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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