The art of LEGO Mindstorms NXT-G programming /
"The LEGO MINDSTORMS software and its NXT-G programming language are powerful tools that make it easy to write custom programs for your robots. NXT-G is a great first programming language, but that doesn't mean it's easy to understand--at least not right away. In The Art of LEGO MINDS...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
San Francisco, Calif. :
No Starch Press,
©2010.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Sumario: | "The LEGO MINDSTORMS software and its NXT-G programming language are powerful tools that make it easy to write custom programs for your robots. NXT-G is a great first programming language, but that doesn't mean it's easy to understand--at least not right away. In The Art of LEGO MINDSTORMS NXT-G Programming, author and experienced software engineer Terry Griffin explains how to program MINDSTORMS robots with NXT-G. You'll learn how to work with the core parts of the NXT-G language, such as blocks, data wires, files, and variables, and see how these pieces can work together. You'll also learn good programming practices, bad habits to avoid, and useful debugging strategies"--Page 4 of cover. |
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Descripción Física: | 1 online resource (xxiii, 261 pages) : illustrations |
Bibliografía: | Includes bibliographical references and index. |
ISBN: | 9781593273170 1593273177 9781593272180 1593272189 |