Land of Lisp : learn to program in Lisp, one game at a time! /
"Lisp is a uniquely powerful programming language that, despite its academic reputation, is actually very practical. Land of Lisp brings the language into the real world, teaching readers Lisp by showing them how to write several complete Lisp-based games, including a text adventure, an evoluti...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
San Francisco, Calif. :
No Starch Press,
©2011.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Getting started with Lisp
- Creating your first Lisp program
- Exploring the syntax of Lisp code
- Making decisions with conditions
- Building a text game engine
- Interacting with the world: reading and printing in Lisp
- Iambda: a function so important that it deserves its own chapter
- Going beyond basic lists
- This ain't your daddy's wumpus
- Advanced datatypes and generic programming
- Looping with the loop command
- Printing text with the format function
- Working with streams
- Let's create a web server!
- Functional programming is beautiful
- Ramping Lisp up a notch with functional programming
- Dice of Doom, a game written in the functional style
- The magic of Lisp macros
- Domain-specific languages
- Lazy programming
- Creating a graphical, web-based version of Dice of Doom
- Making Dice of Doom more fun.