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Getting started with Processing /

Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who w...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Reas, Casey
Otros Autores: Fry, Ben
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Sebastopol, Calif. : O'Reilly Media, ©2010.
Edición:1st ed.
Colección:Make: projects.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Getting started with Processing /  |c Casey Reas and Ben Fry. 
250 |a 1st ed. 
260 |a Sebastopol, Calif. :  |b O'Reilly Media,  |c ©2010. 
300 |a 1 online resource (xii, 194 pages) :  |b illustrations. 
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588 0 |a Print version record. 
505 0 |a Preface; How This Book Is Organized; Who This Book Is For; Conventions Used in This Book; Using Code Examples; How to Contact Us; Safari® Books Online; Acknowledgments; 1/Hello; Sketching and Prototyping; Flexibility; Giants; Family Tree; Join In; 2/Starting to Code; Your First Program; Show; Save; Share; Examples and Reference; 3/Draw; Basic Shapes; Drawing Order; Shape Properties; Color; Custom Shapes; Comments; 4/Variables; Making Variables; Processing Variables; A Little Math; Repetition; Robot 2: Variables; 5/Response; Follow; Map; Click; Location; Type; Robot 3: Response. 
505 8 |a 6/MediaImages; Fonts; Shapes; Robot 4: Media; 7/Motion; Speed and Direction; Tweening; Random; Timers; Circular; Translate, Rotate, Scale; Robot 5: Motion; 8/Functions; Function Basics; Make a Function; Return Values; Robot 6: Functions; 9/Objects; Classes and Objects; Robot 7: Objects; 10/Arrays; Make an Array; Repetition and Arrays; Arrays of Objects; Robot 8: Arrays; 11/Extend; 3D; Image Export; Hello Arduino; Community; A/Coding Tips; Functions and Parameters; Color Coding; Comments; Uppercase and Lowercase; Style; Console; One Step at a Time; B/Data Types; C/Order of Operations. 
505 8 |a D/Variable ScopeIndex; Symbols; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; R; S; T; U; V; W; About the Authors; Colophon. 
520 |a Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills. Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with. 
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650 0 |a Processing (Computer program language) 
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650 0 |a Computer art  |x Computer programs. 
650 0 |a Art  |x Data processing. 
650 0 |a Art and technology. 
650 6 |a Processing (Langage de programmation) 
650 6 |a Multimédias interactifs. 
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650 6 |a Art et technologie. 
650 7 |a COMPUTERS  |x Programming  |x Open Source.  |2 bisacsh 
650 7 |a COMPUTERS  |x Software Development & Engineering  |x General.  |2 bisacsh 
650 7 |a COMPUTERS  |x Software Development & Engineering  |x Tools.  |2 bisacsh 
650 7 |a Processing (Computer program language)  |2 blmlsh 
650 7 |a Interactive multimedia.  |2 blmlsh 
650 7 |a Computer graphics  |x Computer programs.  |2 blmlsh 
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