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|a 670294860
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|a 9781449390259
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|b .L469 2010
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|a 364.168
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|a UAMI
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1 |
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|a Levy, Steven.
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|a Hackers /
|c Steven Levy.
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|a 1st ed.
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260 |
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|a Sebastopol, Calif. :
|b O'Reilly Media,
|c ©2010.
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300 |
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|a 1 online resource (xiii, 412 pages)
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
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|a text file
|2 rda
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|a Includes bibliographical references (pages 395-398) and index.
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|a Print version record.
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|a This 25th anniversary edition of Steven Levy's classic book traces the exploits of the computer revolution's original hackers -- those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers. Levy profiles the imaginative brainiacs who found clever and unorthodox solutions to computer engineering problems. They had a shared sense of values, known as "the hacker ethic," that still thrives today. Hackers captures a seminal period in recent history when underground activities blazed a trail for today's digital world, from MIT students finagling access to clunky computer-card machines to the DIY culture that spawned the Altair and the Apple II.
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|a Table of Contents; Preface; Who's Who: The Wizards and Their Machines; Part I. True Hackers: Cambridge: The Fifties and Sixties; Chapter 1. The Tech Model Railroad Club; Chapter 2. The Hacker Ethic; Chapter 3. Spacewar; Chapter 4. Greenblatt and Gosper; Chapter 5. The Midnight Computer Wiring Society; Chapter 6. Winners and Losers; Chapter 7. Life; Part II. Hardware Hackers: Northern California: The Seventies; Chapter 8. Revolt in 2100; Chapter 9. Every Man a God; Chapter 10. The Homebrew Computer Club; Chapter 11. Tiny BASIC; Chapter 12. Woz; Chapter 13. Secrets
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|a Part III. Game Hackers: The Sierras: The EightiesChapter 14. The Wizard and the Princess; Chapter 15. The Brotherhood; Chapter 16. The Third Generation; Chapter 17. Summer Camp; Chapter 18. Frogger; Chapter 19. Applefest; Chapter 20. Wizard vs. Wizards; Part IV. The Last of the True Hackers: Cambridge: 1983; Appendix A. The Last of the True Hackers; Appendix B. Afterword: Ten Years After; Appendix C. Afterword: 2010; Appendix D. Notes; Part One; Part Two; Part Three; Appendix E. Acknowledgments; Appendix F. About the Author; Index
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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0 |
|a Computer programming.
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650 |
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|a Computer engineering.
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650 |
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|a Hackers.
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650 |
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|a Artificial intelligence
|x Research.
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650 |
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|a Geeks (Computer enthusiasts)
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650 |
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|a Computer organization.
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650 |
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6 |
|a Programmation (Informatique)
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650 |
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|a Ordinateurs
|x Conception et construction.
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650 |
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6 |
|a Pirates informatiques.
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650 |
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|a Intelligence artificielle
|x Recherche.
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650 |
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6 |
|a Passionnés d'informatique.
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|a computer programming.
|2 aat
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|a Artificial intelligence
|x Research.
|2 bisacsh
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|a Computer programming.
|2 blmlsh
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650 |
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7 |
|a Computer engineering.
|2 blmlsh
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650 |
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|a Computer hackers.
|2 blmlsh
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650 |
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7 |
|a Artificial intelligence
|x Research.
|2 blmlsh
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650 |
|
7 |
|a Geeks (Computer enthusiasts)
|2 blmlsh
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650 |
|
7 |
|a Computer organization
|2 fast
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650 |
|
7 |
|a Artificial intelligence
|x Research
|2 fast
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650 |
|
7 |
|a Computer engineering
|2 fast
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650 |
|
7 |
|a Hackers
|2 fast
|
650 |
|
7 |
|a Computer programming
|2 fast
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|
7 |
|a Geeks (Computer enthusiasts)
|2 fast
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655 |
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4 |
|a Programming; Computers; Information Technology; Reference; Social Aspects.
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776 |
0 |
8 |
|i Print version: Levy, Stephen.
|t Hackers.
|d Sebastopol, Calif. : O'Reilly Media, ©2010
|z 9781449388393
|w (OCoLC)615926697
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856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781449390259/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
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