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Zune game development using XNA 3.0 /

XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller sc...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Waters, Dan
Otros Autores: DeSeranno, Shane (Revisador)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, Calf. : Apress, ©2009.
Colección:Expert's voice in XNA.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Preliminary; Getting Started; Introduction to XNA Game Studio 3.0; Game Content; Developing for the Zune; XNA Fundamental Game Programming Concepts; Advanced Techniques; Final Exercise: Multiplayer Crazy Eights; Back matter.