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Professional Linux programming /

This book is broken into four primary sections addressing key topics that Linux programmers need to master: Linux nuts and bolts, the Linux kernel, the Linux desktop, and Linux for the Web Effective examples help get readers up to speed with building software on a Linux-based system while using the...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Masters, Jon, 1981-
Otros Autores: Blum, Richard, 1962-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis, IN : Wiley/Wrox, ©2007.
Colección:Wrox professional guides.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Professional Linux programming /  |c Jon Masters, Richard Blum. 
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520 |a This book is broken into four primary sections addressing key topics that Linux programmers need to master: Linux nuts and bolts, the Linux kernel, the Linux desktop, and Linux for the Web Effective examples help get readers up to speed with building software on a Linux-based system while using the tools and utilities that contribute to streamlining the software development process Discusses using emulation and virtualization technologies for kernel development and application testing Includes useful insights aimed at helping readers understand how their applications code fits in with the rest of the software stack Examines cross-compilation, dynamic device insertion and removal, key Linux projects (such as Project Utopia), and the internationalization capabilities present in the GNOME desktop. 
505 0 |a Professional Linux Programming; About the Authors; Acknowledgments; Contents; Introduction; Who This Book Is For; What This Book Covers; How This Book Is Structured; Conventions; Source Code; Errata; p2p.wrox.com; Chapter 1: Working with Linux; A Brief History of Linux; Beginning Development; Linux Community; Key Differences; Summary; Chapter 2: Toolchains; The Linux Development Process; Components of the GNU Toolchain; The GNU binutils; GNU Make; The GNU Debugger; The Linux Kernel and the GNU Toolchain; Cross-Compilation; Building the GNU Toolchain; Summary; Chapter 3: Portability 
505 8 |a The Need for Por tabilityThe Por tability of Linux; Hardware Por tability; Chapter 4: Software Configuration Management; The Need for SCM; Centralized vs. Decentralized Development; Centralized Tools; Decentralized tools; Integrated SCM Tools; Summary; Chapter 5: Network Programming; Linux Socket Programming; Moving Data; Using Network Programming Libraries; Summary; Chapter 6: Databases; Persistent Data Storage; The Berkeley DB Package; The PostgreSQL Database Server; Summary; Chapter 7: Kernel Development; Kernel Concepts; Kernel Hacking; Kernel Development Process; Summary 
505 8 |a Chapter 8: Kernel InterfacesWhat Is an Interface?; External Kernel Interfaces; Internal Kernel Interfaces; Summary; Chapter 9: Linux Kernel Modules; How Modules Work; Finding Good Documentation; Writing Linux Kernel Modules; Distributing Linux Kernel Modules; Summary; Chapter 10: Debugging; Debugging Overview; Essential Debugging Tools; Graphical Debugging Tools; Kernel Debugging; Summary; Chapter 11: The GNOME Developer Platform; GNOME Libraries; Building a Music Player; Chapter 12: The FreeDesktop Project; D-BUS: The Desktop Bus; Hardware Abstraction Layer; The Network Manager 
505 8 |a Other Freedesktop ProjectsSummary; Chapter 13: Graphics and Audio; Linux and Graphics; Writing OpenGL Applications; Writing SDL Applications; Summary; Chapter 14: LAMP; What Is LAMP?; Apache; MySQL; PHP; The DVD Library; Summary; Index; GNU General Public License 
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