Cargando…

Developing Flex 4 components : using ActionScript 3.0 & MXML to extend Flex and Air applications.

The Complete Insider's Guide to Building State-of-the-Art Components with Adobe's Flex 4 Platform Using Adobe's Flex 4 framework, developers can build rich, immersive solutions more easily and quickly than ever. Much of Flex 4's remarkable power is based on its component-based ap...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Jones, Mike
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Place of publication not identified] : [Addison-Wesley Professional], [©2010]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ia 4500
001 OR_ocn606569039
003 OCoLC
005 20231017213018.0
006 m o d
007 cr unu||||||||
008 100412s2010 xx a of 000 0 eng d
040 |a UMI  |b eng  |e pn  |c UMI  |d CEF  |d OCLCQ  |d MNW  |d DEBSZ  |d OCLCQ  |d OCLCF  |d OCLCQ  |d OCLCO  |d OCL  |d OCLCQ  |d AU@  |d OCLCQ  |d OCLCO  |d OCL  |d OCLCQ  |d OCLCO  |d ERF  |d OCLCO 
020 |a 9780321604583 
020 |a 032160458X 
020 |z 9780321604132 
020 |z 032160413X 
029 1 |a DEBSZ  |b 35540737X 
035 |a (OCoLC)606569039 
037 |a CL0500000063  |b Safari Books Online 
050 4 |a QA76.73.A365  |b .J65 2010 
049 |a UAMI 
100 1 |a Jones, Mike. 
245 1 0 |a Developing Flex 4 components :  |b using ActionScript 3.0 & MXML to extend Flex and Air applications. 
260 |a [Place of publication not identified] :  |b [Addison-Wesley Professional],  |c [©2010] 
300 |a 1 online resource (iv, 150 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Print version record. 
520 |a The Complete Insider's Guide to Building State-of-the-Art Components with Adobe's Flex 4 Platform Using Adobe's Flex 4 framework, developers can build rich, immersive solutions more easily and quickly than ever. Much of Flex 4's remarkable power is based on its component-based approach. Adobe provides many components "out of the box," but you can accomplish even more by building your own. In Developing Flex 4 Components , world-renowned Flex and Flash developer Mike Jones thoroughly demystifies all facets of Flex component development, showing how to quickly create and deliver high-value components to the widest possible audience. Jones introduces the Flex 4 component architecture, reviews its built-in components, and shows how they can be extended or incorporated into new components. Next, he walks through developing components from scratch, covering issues ranging from events to skinning. Finally, he turns to distribution, introducing best practices for everything from integration to documentation. Jones draws on nearly 15 years' experience developing with Flex and Flash. You'll find extensive sample code, plus dozens of practical tips that are available nowhere else. After reading this book, you'll be able to ·¿¿¿¿¿¿¿ Set up your Flex and Flash Builder development environment ·¿¿¿¿¿¿¿ Understand key differences between Flex 3 and Flex 4 component frameworks ·¿¿¿¿¿¿¿ Learn how Flex components are typically structured, developed, and rendered ·¿¿¿¿¿¿¿ Leverage ActionScript and MXML to quickly create components ·¿¿¿¿¿¿¿ Implement view states, transitions, effects, and events ·¿¿¿¿¿¿¿ Manipulate and store complex data collections ·¿¿¿¿¿¿¿ Use Flex 4's FXG and MXMLG to support skinning and styling ·¿¿¿¿¿¿¿ Create components with Flash Professional CS5's drawing tools ·¿¿¿¿¿¿¿ Integrate components with Flash Builder ·¿¿¿¿¿¿¿ Package components for easy distribution with or without source code ·¿¿¿¿¿¿¿ Streamline implementation with manifests, design view extensions, and metadata If you're an experienced Flash, Flex, or AIR developer, this book will help you create any component you can imagine-and deliver solutions others can only dream about. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
630 0 0 |a Flex (Computer file) 
630 0 7 |a Flex (Computer file)  |2 blmlsh 
630 0 7 |a Flex (Computer file)  |2 fast  |0 (OCoLC)fst01782328 
650 0 |a ActionScript (Computer program language) 
650 0 |a Computer programming  |v Handbooks, manuals, etc. 
650 6 |a ActionScript (Langage de programmation) 
650 6 |a Programmation (Informatique)  |v Guides, manuels, etc. 
650 7 |a ActionScript (Computer program language)  |2 fast  |0 (OCoLC)fst00796237 
650 7 |a Computer programming.  |2 fast  |0 (OCoLC)fst00872390 
655 7 |a Handbooks and manuals.  |2 fast  |0 (OCoLC)fst01423877 
776 0 8 |i Print version:  |t Developing Flex Components.  |d [S.l.] : Addison-Wesley Professional, 2009  |z 9780321604132  |w (OCoLC)297146423 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780321604583/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
994 |a 92  |b IZTAP