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00000cam a2200000Ia 4500 |
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OR_ocn601964620 |
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OCoLC |
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20231017213018.0 |
006 |
m o d |
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cr unu|||||||| |
008 |
100406s2010 nju ob 000 0 eng d |
040 |
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|a UMI
|b eng
|e pn
|c UMI
|d OCLCQ
|d OCLCF
|d OCLCO
|d OCLCQ
|d N$T
|d YDX
|d N$T
|d C6I
|d OCLCO
|d OCLCQ
|d OCLCA
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019 |
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|a 1005203349
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020 |
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|a 9780132143417
|q (electronic bk.)
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020 |
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|a 0132143410
|q (electronic bk.)
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020 |
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|a 9780132143400
|q (electronic bk.)
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020 |
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|a 0132143402
|q (electronic bk.)
|
020 |
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|z 9780137061174
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035 |
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|a (OCoLC)601964620
|z (OCoLC)1005203349
|
037 |
|
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|a CL0500000061
|b Safari Books Online
|
050 |
|
4 |
|a HF5549.5.G6
|
072 |
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7 |
|a BUS
|x 082000
|2 bisacsh
|
072 |
|
7 |
|a BUS
|x 041000
|2 bisacsh
|
072 |
|
7 |
|a BUS
|x 042000
|2 bisacsh
|
072 |
|
7 |
|a BUS
|x 085000
|2 bisacsh
|
082 |
0 |
4 |
|a 658.3
|2 23
|
049 |
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|a UAMI
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100 |
1 |
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|a Edery, David,
|d 1976-
|
245 |
1 |
0 |
|a Goals and games :
|b designing your employee's goals like game designers design video games /
|c David Edery and Ethan Mollick.
|
246 |
3 |
0 |
|a Designing your employee's goals like game designers design video games
|
260 |
|
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|a Upper Saddle River, N.J. :
|b FTPress Delivers,
|c c2010.
|
300 |
|
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|a 1 online resource ([9] pages)
|
336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
|
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|a computer
|b c
|2 rdamedia
|
338 |
|
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|a online resource
|b cr
|2 rdacarrier
|
588 |
0 |
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|a Online resource; title from PDF title page (EBSCO, viewed January 23, 2018)
|
504 |
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|a Includes bibliographical references.
|
520 |
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|a "This Element is an excerpt from Changing the game: how video games are transforming the future of business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Apply the lessons of game design to supercharge employee productivity, performance, creativity, and satisfaction!"--Resource description page.
|
590 |
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Goal setting in personnel management.
|
650 |
|
0 |
|a Employees
|x Training of.
|
650 |
|
0 |
|a Video games
|x Design.
|
650 |
|
6 |
|a Personnel
|x Direction
|x Fixation des objectifs.
|
650 |
|
6 |
|a Personnel
|x Formation.
|
650 |
|
6 |
|a Jeux vidéo
|x Conception.
|
650 |
|
7 |
|a BUSINESS & ECONOMICS / Industrial Management.
|2 bisacsh
|
650 |
|
7 |
|a BUSINESS & ECONOMICS / Management.
|2 bisacsh
|
650 |
|
7 |
|a BUSINESS & ECONOMICS / Management Science.
|2 bisacsh
|
650 |
|
7 |
|a BUSINESS & ECONOMICS / Organizational Behavior.
|2 bisacsh
|
650 |
|
7 |
|a Employees
|x Training of.
|2 fast
|0 (OCoLC)fst00909221
|
650 |
|
7 |
|a Goal setting in personnel management.
|2 fast
|0 (OCoLC)fst00943959
|
650 |
|
7 |
|a Video games
|x Design.
|2 fast
|0 (OCoLC)fst01166425
|
700 |
1 |
|
|a Mollick, Ethan,
|d 1975-
|
700 |
1 |
|
|a Edery, David,
|d 1976-
|t Changing the game : how video games are transforming the future of business.
|
700 |
1 |
|
|a Mollick, Ethan,
|d 1975-
|t Changing the game : how video games are transforming the future of business.
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780132143400/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 14845802
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 1596998
|
994 |
|
|
|a 92
|b IZTAP
|