Agile game development with Scrum /
Deliver Better Games Faster, On Budget-And Make Game Development Fun Again! Game development is in crisis-facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Keith, Clinton (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Upper Saddle River, N.J. :
Addison-Wesley,
2010.
|
Colección: | Addison-Wesley signature series.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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