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Computer animation complete : all-in-one : learn motion capture, characteristic, point-based, and Maya winning techniques /

"A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques t...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Parent, Rick
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Elsevier : Morgan Kaufmann, ©2010.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:"A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Learn hundreds of tips, tricks, shortcuts and more - all within the covers of one complete, inspiring reference. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today!"--Resource description page
Descripción Física:1 online resource (xviii, 526 pages) : illustrations
Bibliografía:Includes bibliographical references and index.
ISBN:9780123785640
0123785642
0123750784
9780123750785