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|a Ray, John,
|d 1971-
|
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|a Sams teach yourself iPhone application development in 24 hours /
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|a Teach yourself iPhone application development in 24 hours
|
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|a IPhone application development in 24 hours
|
260 |
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|a Indianapolis, Ind. :
|b Sams,
|c ©2010.
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300 |
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|b color illustrations
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|
500 |
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|a Includes index.
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500 |
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|a "Figures and Code appear as they do in Xcode - Covers iPhone OS 3.0 and up"--Cover
|
588 |
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|a Print version record.
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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|a iPhone (Smartphone)
|x Programming.
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650 |
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|a Application software
|x Development.
|
650 |
|
4 |
|a Engineering & Applied Sciences.
|
650 |
|
4 |
|a Computer Science.
|
650 |
|
6 |
|a iPhone (Téléphone intelligent)
|x Programmation.
|
650 |
|
6 |
|a Logiciels d'application
|x Développement.
|
650 |
|
7 |
|a iPhone (Smartphone)
|x Programming.
|2 blmlsh
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|a Application software
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700 |
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|a Johnson, Sean.
|
776 |
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|i Print version:
|a Ray, John, 1971-.
|t Sams teach yourself iPhone application development in 24 hours.
|d Indianapolis, Ind. : Sams, ©2010
|z 9780672330841
|w (OCoLC)471043255
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830 |
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|a Sams teach yourself in 24 hours series.
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