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Real-time collision detection /

Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dyna...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Ericson, Christer
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Elsevier, ©2005.
Colección:Morgan Kaufmann series in interactive 3D technology.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Introduction; Collision Detection Design Issues; A Math and Geometry Primer; Bounding Volumes; Basic Primitive Tests; Spatial Partitioning; Bounding Volume Hierarchies; BSP Tree Hierarchies; Convexity-Based Methods; GPU-Assisted Collision Detection; Numerical Robustness; Geometrical Robustness; Optimization; References; Index.
  • Introduction
  • Collision detection design issues
  • A math and geometry primer
  • Bounding volumes
  • Basic primitive tests
  • Bounding volume hierarchies
  • Spatial partitioning
  • BSP tree hierarchies
  • Convexity-based methods
  • GPU-assisted collision detection
  • Numerical robustness
  • Geometrical robustness
  • Optimization.