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Scripting your world : the official guide to Second Life scripting /

Find complete information about Second Life scripting and gain access to more than 50 previously unpublished ready-to-use scripts in Scripting Your World: The Official Guide to Second Life Scripting . Learn how to script Second Life behaviors, grouped into categories like avatar movement, communicat...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Moore, Dana, 1947-
Otros Autores: Thome, Michael, 1965-, Haigh, Karen, 1970-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis, Ind. : Wiley Pub., ©2008.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Moore, Dana,  |d 1947- 
245 1 0 |a Scripting your world :  |b the official guide to Second Life scripting /  |c Dana Moore, Michael Thome, Karen Zita Haigh. 
260 |a Indianapolis, Ind. :  |b Wiley Pub.,  |c ©2008. 
300 |a 1 online resource (xv, 385 pages) :  |b color illustrations 
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500 |a Includes indexes. 
588 0 |a Print version record. 
505 0 |a Scripting Your World: The Official Guide to Second Life Scripting; Foreword; Dedication; Acknowledgments; About the Authors; Introduction; Contents; Chapter 1: Getting a Feel for the Linden Scripting Language; Chapter 2: Making Your Avatar Stand Up and Stand Out; Chapter 3: Communications; Chapter 4: Making and Moving Objects; Chapter 5: Sensing the World; Chapter 6: Land Design and Management; Chapter 7: Physics and Vehicles; Chapter 8: Inventory; Chapter 9: Special Effects; Chapter 10: Scripting the Environment; Chapter 11: Multimedia; Chapter 12: Reaching Outside Second Life. 
520 |a Find complete information about Second Life scripting and gain access to more than 50 previously unpublished ready-to-use scripts in Scripting Your World: The Official Guide to Second Life Scripting . Learn how to script Second Life behaviors, grouped into categories like avatar movement, communications, prim and object control, automation, land control, combat, special effects, environment control and physics, and interacting with the world outside of Second Life. After you read this engaging book, you will possess a solid understanding Linden Scripting Language conventions. 
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650 0 |a Entertainment computing. 
650 0 |a Scripting languages (Computer science) 
650 0 |a Second Life (Game) 
650 6 |a Divertissement informatique. 
650 6 |a Langages de script (Informatique) 
650 6 |a Second Life (Jeu) 
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700 1 |a Thome, Michael,  |d 1965- 
700 1 |a Haigh, Karen,  |d 1970- 
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