Autodesk Inventor 2010 /
"If you want to get up and running quickly on the industry-leading 3D mechanical design software, Autodesk Inventor 2010: No Experience Required is your perfect resource. It quickly teaches the essential skills and demonstrates the software using a continuous, real-world tutorial project. Once...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Indianapolis, Ind. :
Wiley Pub.,
©2009.
|
Colección: | No experience required.
Serious skills. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
MARC
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100 | 1 | |a Tremblay, Thom, |d 1967- | |
245 | 1 | 0 | |a Autodesk Inventor 2010 / |c Thom Tremblay. |
260 | |a Indianapolis, Ind. : |b Wiley Pub., |c ©2009. | ||
300 | |a 1 online resource (xx, 508 pages) : |b illustrations | ||
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490 | 1 | |a No experience required | |
490 | 1 | |a Serious skills | |
520 | |a "If you want to get up and running quickly on the industry-leading 3D mechanical design software, Autodesk Inventor 2010: No Experience Required is your perfect resource. It quickly teaches the essential skills and demonstrates the software using a continuous, real-world tutorial project. Once you understand the interface and how to use Inventor conventions, you'll begin actually designing and modeling a project from start to finish"--Resource description page | ||
505 | 0 | |a Ch. 1. Finding Your Way in the Inventor Interface -- Ch. 2. Building the Foundation of the Design -- Ch. 3. Moving into the Assembly World -- Ch. 4. Working with Solid Models and Weldments -- Ch. 5. Working with the Frame Generator -- Ch. 6. Working with Purchased and Multipurpose Parts -- Ch. 7. Functional Design Using Design Accelerators -- Ch. 8. Creating Contoured and Plastic Parts -- Ch. 9. Communicating Your Design -- App. A. Keyboard Shortcut Guide -- App. B. Import and Export File Formats. | |
588 | 0 | |a Print version record. | |
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