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Blender for dummies /

"Because there's a lot to learn about Blender, you'll be glad this book takes it step by step. First, you'll learn to install Blender 2.48 and think the Blender way. Then you'll start creating 3D objects and setting them in motion with animations and rigging. Soon you'l...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Van Gumster, Jason
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken, NJ : Wiley, ©2009.
Colección:--For dummies.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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504 |a Includes bibliographical references and index. 
505 0 |a Ch. 1. Discovering Blender -- Ch. 2. Understanding How Blender Thinks -- Ch. 3. Getting Your Hands Dirty Working in Blender -- Ch. 4. Working in Edit Mode and Object Mode -- Ch. 5. Creating Anything You Can Imagine with Meshes -- Ch. 6. Using Blender's Non-Mesh Primitives -- Ch. 7. Changing that Boring Gray Default Material -- Ch. 8. Giving Models Texture -- Ch. 9. Lighting and Environment -- Ch. 10. Animating Objects -- Ch. 11. Rigging: The Art of Building an Animatable Puppet -- Ch. 12. Animating Object Deformations -- Ch. 13. Letting Blender Do the Work for You -- Ch. 14. Exporting and Rendering Scenes -- Ch. 15. Compositing and Editing -- Ch. 16. Ten Problems for New Users in Blender (and Ways around Them) -- Ch. 17. Ten Tips for Working More Effectively in Blender. 
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