Cargando…

Beginning XNA 3.0 game programming : from novice to professional /

"This fast-paced introduction to XNA 3.0 and the C♯ language provides you with a quick-start guide to creating high-quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Lobão, Alexandre Santos
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, CA : Apress, ©2009.
Colección:Expert's voice in XNA.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:"This fast-paced introduction to XNA 3.0 and the C♯ language provides you with a quick-start guide to creating high-quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long you will have the skills to create smooth, professional-looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques. This book is for anyone approaching XNA programming for the Xbox 360 for the first time, whether they have experience programming computer games or not"--Resource description page
Descripción Física:1 online resource (xxiv, 422 pages) : illustrations
ISBN:9781430218180
1430218185
1430218177
9781430218173
Acceso:University staff and students only. Requires University Computer Account login off-campus.