Cargando…

Poly-modeling with 3ds Max : thinking outside of the box /

"Poly-modeling is a modeling technique used in 3d modeling. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his tr...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Daniele, Todd
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Focal Press/Elsevier, ©2009.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000 a 4500
001 OR_ocn316221094
003 OCoLC
005 20231017213018.0
006 m o d
007 cr cnu---unuuu
008 090318s2009 ne a o 001 0 eng d
040 |a N$T  |b eng  |e pn  |c N$T  |d OCLCQ  |d UBY  |d E7B  |d UMI  |d CDX  |d CEF  |d TEFOD  |d IDEBK  |d OCLCQ  |d NHM  |d OPELS  |d OCLCQ  |d B24X7  |d DEBSZ  |d YDXCP  |d OCLCQ  |d OCLCF  |d OCLCQ  |d OCLCA  |d TYFRS  |d OCLCQ  |d COO  |d OCLCQ  |d YDX  |d LIV  |d OCLCQ  |d OCLCO  |d WYU  |d UAB  |d OCLCA  |d UKAHL  |d OCLCQ  |d OCLCO  |d BRF  |d VT2  |d UKSSU  |d INARC  |d OCLCO  |d OCLCQ  |d SFB  |d OCLCQ  |d OCLCO 
019 |a 354465272  |a 499049920  |a 505146178  |a 540486084  |a 646775973  |a 960738340  |a 960835244  |a 965417906  |a 1044203896  |a 1056316053  |a 1065077582  |a 1073062091  |a 1097122018  |a 1192340967  |a 1204511269  |a 1262688100  |a 1288494175 
020 |a 9780080928203  |q (electronic bk.) 
020 |a 008092820X  |q (electronic bk.) 
020 |a 9781136138225  |q (ebook) 
020 |a 1136138226 
020 |z 9780240810928  |q (pbk. ;  |q alk. paper) 
020 |z 0240810929  |q (pbk. ;  |q alk. paper) 
029 1 |a AU@  |b 000056147942 
029 1 |a CHBIS  |b 006148659 
029 1 |a CHVBK  |b 171139658 
029 1 |a DEBSZ  |b 355403536 
029 1 |a DEBSZ  |b 381188744 
029 1 |a HEBIS  |b 29147635X 
029 1 |a NZ1  |b 13445263 
035 |a (OCoLC)316221094  |z (OCoLC)354465272  |z (OCoLC)499049920  |z (OCoLC)505146178  |z (OCoLC)540486084  |z (OCoLC)646775973  |z (OCoLC)960738340  |z (OCoLC)960835244  |z (OCoLC)965417906  |z (OCoLC)1044203896  |z (OCoLC)1056316053  |z (OCoLC)1065077582  |z (OCoLC)1073062091  |z (OCoLC)1097122018  |z (OCoLC)1192340967  |z (OCoLC)1204511269  |z (OCoLC)1262688100  |z (OCoLC)1288494175 
037 |a CL0500000039  |b Safari Books Online 
050 4 |a TR897.7  |b .D34 2009eb 
072 7 |a COM  |x 071000  |2 bisacsh 
072 0 |a UGK 
072 0 |a UGN 
082 0 4 |a 006.6/96  |2 22 
049 |a UAMI 
100 1 |a Daniele, Todd. 
245 1 0 |a Poly-modeling with 3ds Max :  |b thinking outside of the box /  |c Todd Daniele. 
260 |a Amsterdam ;  |a Boston :  |b Focal Press/Elsevier,  |c ©2009. 
300 |a 1 online resource (vii, 269 pages) :  |b color illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 0 |a Ch. 1. Introduction -- Ch. 2. Modeling Types -- Ch. 3. Poly-Modeling Basics -- Ch. 4. Modifiers-Letting Max Do the Work for You -- Ch. 5. Derivative Modeling and Other Techniques to Speed Up Your Poly-Modeling Work Flow -- Ch. 6. Theory and Application -- Ch. 7. Preparation -- Ch. 8. Hard-Edge Modeling -- Ch. 9. Organic/Soft-Edge Modeling -- Ch. 10. Mixing It Up -- Ch. 11. Nonmodeled Geometric Detail-Bump and Displacement Mapping -- Ch. 12. Scripts, Plug-Ins, and Other Additions -- Ch. 13. Final Word. 
520 1 |a "Poly-modeling is a modeling technique used in 3d modeling. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for GuerillaFx, one of today's hottest studios, Daniele has high-profile clients that include Coke Zero, MTV, Old Navy, Nike, Target, and HP. Todd Daniele brings this real-world experience to the book. Daniele teaches the technical aspects of poly-modeling, while showing how to ultimately create content in a dynamic, efficient manner." "Those interested in this book will be computer graphic (CG) artists including 3D modelers, animators, game designers, web artists, 3D visualization specialists. Audience level: Intermediate to Advanced."--Jacket 
588 0 |a Print version record. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
630 0 0 |a 3ds max (Computer file) 
630 0 7 |a 3ds max (Computer file)  |2 blmlsh 
630 0 7 |a 3ds max (Computer file)  |2 fast 
650 0 |a Computer animation. 
650 0 |a Computer graphics. 
650 2 |a Computer Graphics 
650 6 |a Animation par ordinateur. 
650 6 |a Infographie. 
650 7 |a computer animation.  |2 aat 
650 7 |a computer graphics.  |2 aat 
650 7 |a COMPUTERS  |x Digital Media  |x Video & Animation.  |2 bisacsh 
650 7 |a Computer animation.  |2 blmlsh 
650 7 |a Computer graphics.  |2 blmlsh 
650 7 |a Computer animation  |2 fast 
650 7 |a Computer graphics  |2 fast 
776 0 8 |i Print version:  |a Daniele, Todd.  |t Poly-modeling with 3ds Max.  |d Amsterdam ; Boston : Focal Press/Elsevier, ©2009  |z 9780240810928  |z 0240810929  |w (DLC) 2008026269  |w (OCoLC)229025923 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780240810928/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Askews and Holts Library Services  |b ASKH  |n AH24415481 
938 |a Askews and Holts Library Services  |b ASKH  |n AH23091468 
938 |a Askews and Holts Library Services  |b ASKH  |n AH24415482 
938 |a Books 24x7  |b B247  |n bks00032179 
938 |a ebrary  |b EBRY  |n ebr10259501 
938 |a EBSCOhost  |b EBSC  |n 265169 
938 |a Internet Archive  |b INAR  |n polymodelingwith0000dani 
938 |a Taylor & Francis  |b TAFR  |n 9780080928203 
938 |a YBP Library Services  |b YANK  |n 2914166 
938 |a YBP Library Services  |b YANK  |n 13216902 
938 |a YBP Library Services  |b YANK  |n 301607566 
994 |a 92  |b IZTAP