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OR_ocn297574618 |
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OCoLC |
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20231017213018.0 |
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m o d |
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090109s2009 njua o 001 0 eng d |
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019 |
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|a 506241878
|a 1044291072
|a 1056381561
|a 1103267337
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|a 9780137156115
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|a 0137156111
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|a 013715612X
|q (electronic bk. ;
|q Adobe Digital Editions)
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|a 9780137156122
|q (electronic bk. ;
|q Adobe Digital Editions)
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020 |
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|a 0136008860
|q (hardback ;
|q alk. paper)
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020 |
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|a 9780136008866
|q (hardback ;
|q alk. paper)
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|a CHBIS
|b 006151059
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|a CHVBK
|b 171412265
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|a DEBSZ
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|a (OCoLC)297574618
|z (OCoLC)506241878
|z (OCoLC)1044291072
|z (OCoLC)1056381561
|z (OCoLC)1103267337
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|a CL0500000030
|b Safari Books Online
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|a 3832287B-D09E-470A-9CFD-AE50DC26EC14
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|n http://www.overdrive.com
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4 |
|a QA76.6
|b .S376 2009
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082 |
0 |
4 |
|a 794.8/1526
|2 22
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049 |
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|a UAMI
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100 |
1 |
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|a Scarpino, Matthew,
|d 1975-
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245 |
1 |
0 |
|a Programming the cell processor :
|b for games, graphics, and computation /
|c Matthew Scarpino.
|
260 |
|
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|a Upper Saddle River, N.J. :
|b Prentice Hall,
|c ©2009.
|
300 |
|
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|a 1 online resource (xiii, 721 pages) :
|b illustrations
|
336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
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338 |
|
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|a online resource
|b cr
|2 rdacarrier
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588 |
0 |
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|a Print version record.
|
520 |
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|a Whether you're a game developer, graphics programmer, or engineer, Matthew Scarpino shows you how to create applications that leverage all the Cell's extraordinary power. Scarpino covers everything from the Cell's advanced architecture to its powerful tools and libraries, presenting realistic code examples that help you gain an increasingly deep and intuitive understanding of Cell development.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
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0 |
|a Microprocessors
|x Programming.
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650 |
|
0 |
|a Computer architecture.
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|a Video games
|x Programming.
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650 |
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6 |
|a Microprocesseurs
|x Programmation.
|
650 |
|
6 |
|a Ordinateurs
|x Architecture.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
7 |
|a Microprocessors
|x Programming.
|2 blmlsh
|
650 |
|
7 |
|a Computer architecture.
|2 blmlsh
|
650 |
|
7 |
|a Computer games
|x Programming.
|2 blmlsh
|
650 |
|
7 |
|a Computer architecture
|2 fast
|
650 |
|
7 |
|a Video games
|x Programming
|2 fast
|
650 |
|
7 |
|a Microprocessors
|x Programming
|2 fast
|
776 |
0 |
|
|z 0136008860
|
776 |
0 |
|
|z 9780136008866
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780137156115/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
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|a YBP Library Services
|b YANK
|n 14858236
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