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Foundation ActionScript 3.0 animation : making things move! /

Provides information on using Flash ActionScript to create realistic motion in computer animation.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Peters, Keith
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley [Calif.] : Apress, Ã2007.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Ch. 1. Basic animation concepts
  • Ch. 2. Basics of ActionScript 3.0 for animation
  • Ch. 3. Trigonometry for animation
  • Ch. 4. Rendering techniques
  • Ch. 5. Velocity and acceleration
  • Ch. 6. Boundaries and friction
  • Ch. 7. User interaction : moving objects around
  • Ch. 8. Easing and springing
  • Ch. 9. Collision detection
  • Ch. 10. Coordinate rotation and bouncing off angles
  • Ch. 11. Billiard ball physics
  • Ch. 12. Particle attraction and gravity
  • Ch. 13. Forward kinematics : making things walk
  • Ch. 14. Inverse kinematics : dragging and reaching
  • Ch. 15. 3D basics
  • Ch. 16. 3D lines and fills
  • Ch. 17. Backface culling and 3D lighting
  • Ch. 18. Matrix math
  • Ch. 19. Tips and tricks.