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081118s2004 caua o 001 0 eng d |
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|b S693 2004
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|a 005.1
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|a UAMI
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100 |
1 |
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|a Spolsky, Joel.
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245 |
1 |
0 |
|a Joel on software :
|b and on diverse and occasionally related matters that will prove of interest to software developers, designers, and managers, and to those who, whether by good fortune or ill luck, work with them in some capacity /
|c Joel Spolsky.
|
260 |
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|a Berkeley [Calif.] :
|b Apress,
|c Ã2004.
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300 |
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|a 1 online resource (xvi, 362 pages) :
|b illustrations
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|a text
|b txt
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|a text file
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|b PDF
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500 |
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|a Includes index.
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588 |
0 |
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|a Print version record.
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|a 1. Choosing a language -- 2. Back to basics -- 3. The Joel test : 12 steps to better code -- 4. The absolute minimum every software developer absolutely, positively must know about unicode and character sets (no excuses!) -- 5. Painless functional specifications : part 1 : why bother? -- 6. Painless functional specifications : part 2 : what's a spec? -- 7. Painless functional specifications : part 3 : but ... how? -- 8. Painless functional specifications : part 4 : tips -- 9. Painless software schedules -- 10. Daily builds are your friend -- 11. Hard-assed bug fixin' -- 12. Five worlds -- 13. Paper prototyping -- 14. Don't let architecture astronauts scare you -- 15. Fire and motion -- 16. Craftsmanship -- 17. Three wrong ideas from computer science -- 18. Biculturalism -- 19. Get crash reports from users -- automatically! -- 20. The guerilla guide to interviewing -- 21. Incentive pay considered harmful -- 22. Top five (wrong) reasons you don't have testers -- 23. Human task switches considered harmful -- 24. Things you should never do, part one -- 25. The iceberg secret, revealed -- 26. The law of leaky abstractions -- 27. Lord Palmerston on programming -- 28. Measurement -- 29. Rick Chapman is in search of stupidity -- 30. What is the work of dogs in this country? -- 31. Getting things done when you're only a grunt -- 32. Two stories -- 33. Big Macs vs. the naked chef -- 34. Nothing is as simple as it seems -- 35. In defense of not-invented-here syndrome -- 36. Strategy letter I : Ben & Jerry's vs. Amazon -- 37. Strategy letter II : chicken-and-egg problems -- 38. Strategy letter III : let me go back! -- 39. Strategy letter IV : Bloatware and the 80/20 myth -- 40. Strategy letter V : the economics of open source -- 41. A week of Murphy's Law gone wild -- 42. How Microsoft lost the API war -- 43. Microsoft goes bonkers -- 44. Our .NET strategy -- 45. Please sir may I have a linker? -- App. The best of Ask Joel.
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|a "Someone once said that the task of a writer is to "make the familiar new and the new familiar." For years, Joel Spolsky has done exactly this at www.joelonsoftware.com. He educated us, he entertained us, and, yes, sometimes he infuriated us, but he has always made us think about what it is we are doing when we sit down in front of that blank computer screen, which is how Joel on Software became one of most popular development websites in the world. New, for the first time, you can own a collection of the most important essays from his site in one book, with exclusive commentary and new insights from Joel."--Jacket
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546 |
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|a English.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
|
0 |
|a Computer software
|x Development.
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650 |
|
7 |
|a Computer software
|x Development.
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650 |
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|a Computer software
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|i Printed edition:
|z 9781590593899
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856 |
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|u https://learning.oreilly.com/library/view/~/9781590593899/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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|a Askews and Holts Library Services
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|a Books 24x7
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