Software for use : a practical guide to the models and methods of usage-centered design /
In the quest for quality, software developers have long focused on improving the internal architecture of their products. Larry L. Constantine --who originally created structured design to effect such improvement--now joins with well-known consultant Lucy A.D. Lockwood to turn the focus of software...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Reading, Mass. :
Addison Wesley,
©1999.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Software for use: usage, usability, and user interfaces
- Built-in usability: a usage-centered design approach
- In principle: rules and principles of usage-centered design
- Users and related species: understanding users
- Working structures: task modeling with essential use cases
- Interface architecture: interface contents and navigation
- Designing the dialoge: layout and communication
- Practical widgetry: choosing and designing visual components
- Innovative interfaces: creative interface engineering and custom components
- Expressing solutions: implementation modeling and prototypes
- Help me if you can: designing help and helpful messages
- Once a beginner: support evolving usage patterns
- In place: fitting the operational context
- Same game, different fields: special applications, special issues
- Usage-centered design applied: the teleguida case
- - Better next time: improvement by inspection and review
- By the numbers: measuring usability in practice
- Test scores: laboratory and field testing of usability
- Code and you're done: implementing interfaces
- Using your users: users in the development process
- Getting organized: usability in the larger context.