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Software for use : a practical guide to the models and methods of usage-centered design /

In the quest for quality, software developers have long focused on improving the internal architecture of their products. Larry L. Constantine --who originally created structured design to effect such improvement--now joins with well-known consultant Lucy A.D. Lockwood to turn the focus of software...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Constantine, Larry L.
Otros Autores: Lockwood, Lucy A. D.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Reading, Mass. : Addison Wesley, ©1999.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Constantine, Larry L. 
245 1 0 |a Software for use :  |b a practical guide to the models and methods of usage-centered design /  |c Larry L. Constantine, Lucy A.D, Lockwood. 
260 |a Reading, Mass. :  |b Addison Wesley,  |c ©1999. 
300 |a 1 online resource (xvi, 579 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file 
504 |a Includes bibliographical references (pages 551-560) and index. 
588 0 |a Print version record. 
505 0 |a Software for use: usage, usability, and user interfaces -- Built-in usability: a usage-centered design approach -- In principle: rules and principles of usage-centered design -- Users and related species: understanding users -- Working structures: task modeling with essential use cases -- Interface architecture: interface contents and navigation -- Designing the dialoge: layout and communication -- Practical widgetry: choosing and designing visual components -- Innovative interfaces: creative interface engineering and custom components -- Expressing solutions: implementation modeling and prototypes -- Help me if you can: designing help and helpful messages -- Once a beginner: support evolving usage patterns -- In place: fitting the operational context -- Same game, different fields: special applications, special issues -- Usage-centered design applied: the teleguida case --- Better next time: improvement by inspection and review -- By the numbers: measuring usability in practice -- Test scores: laboratory and field testing of usability -- Code and you're done: implementing interfaces -- Using your users: users in the development process -- Getting organized: usability in the larger context. 
506 |3 Use copy  |f Restrictions unspecified  |2 star  |5 MiAaHDL 
533 |a Electronic reproduction.  |b [Place of publication not identified] :  |c HathiTrust Digital Library,  |d 2010.  |5 MiAaHDL 
538 |a Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.  |u http://purl.oclc.org/DLF/benchrepro0212  |5 MiAaHDL 
583 1 |a digitized  |c 2010  |h HathiTrust Digital Library  |l committed to preserve  |2 pda  |5 MiAaHDL 
520 |a In the quest for quality, software developers have long focused on improving the internal architecture of their products. Larry L. Constantine --who originally created structured design to effect such improvement--now joins with well-known consultant Lucy A.D. Lockwood to turn the focus of software development to the external architecture. In this book, they present the models and methods of a revolutionary approach to software that will help programmers deliver more usable software--software that will enable users to accomplish their tasks with greater ease and efficiency. Recognizing usability as the key to successful software, Constantine and Lockwood provide concrete tools and techniques that programmers can employ to meet that end. Much more than just another set of rules for good user-interface design, this book guides readers through a systematic software development process. This process, called usage-centered design, weaves together two major threads in software development methods: use cases (also used with UML) and essential modeling. With numerous examples and case studies of both conventional and specialized software applications, the authors illustrate what has been shown in practice to work and what has proved to be of greatest practical value. Highlights Presents a streamlined process for developing highly usable software Describes practical methods and models successfully implemented in industry Complements modern development practices, including the Unified Process and other object-oriented software engineering approaches. 
542 |f Copyright © 1999 by the ACM Press, A Division of the Association for Computing Machinery, Inc. (ACM).  |g 1999 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Application software  |x Development. 
650 6 |a Logiciels d'application  |x Développement. 
650 7 |a Application software  |x Development.  |2 blmlsh 
650 7 |a Application software  |x Development  |2 fast 
650 1 7 |a Programmatuurtechniek.  |2 gtt 
650 1 7 |a Gebruikersvriendelijkheid.  |2 gtt 
700 1 |a Lockwood, Lucy A. D. 
776 0 8 |i Print version:  |a Constantine, Larry L.  |t Software for use.  |d Reading, Mass. : Addison Wesley, ©1999  |z 0201924781 
776 0 8 |i Print version:  |a Constantine, Larry L.  |t Software for use.  |d Reading, Mass. : Addison Wesley, ©1999  |z 9780201924787 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780768685305/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
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938 |a Internet Archive  |b INAR  |n softwareforusepr00cons 
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